ModsFinder

Attributes UI

by Luc1fer1o

Attributes UI shows a configurable attributes table on the left side of the player inventory screen, so players can read their attribute values without opening another menu.

NeoForgeClient-side onlyAll rights reserved1.21.1

What it does

The table lists attributes read by their id, including vanilla attributes, custom attributes and attributes added by other mods that are registered with the game. Rows can be grouped with blank separator rows, and values can be shown as plain numbers or in percent style. A toggle button placed in the player model area of the inventory hides or shows the table, and that state is kept across inventory reopens and game restarts.

Each attribute entry in the config can carry a display transform, which changes only what the table shows: a fixed offset, a multiplier, or a percent conversion applied after the real value is calculated. The stored attribute value is never changed. Rows whose displayed value is above a configured threshold are hidden automatically. The default config is generated on first launch and can be edited afterward.

The mod is a client-side NeoForge mod for 1.21.1, released under All rights reserved, so only the player's client needs it and servers run without it.

Key features

  1. Attributes table in the inventory

    A table on the left of the player inventory lists the attributes that the config selects, with values shown beside each name.

  2. Display transforms

    Each attribute entry can apply an offset or percent conversion to what is displayed, while the real value stays the same.

  3. Separators and grouping

    Blank separator rows divide the table into sections, which keeps related attributes together.

  4. Automatic row hiding

    Rows whose displayed value is above a configured threshold are hidden, so the table stays short.

  5. Persistent toggle

    A button inside the player model area hides or shows the table, and the choice is kept across reopens and restarts.

Compatibility

Latest build for each game version and loader.

1.21.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

Apothic Attributes: More Customize is a client-side only NeoForge mod for 1.21.1, released under the MIT License. Armor New Attributes is a client and server NeoForge mod for 1.21.1 under the MIT License. Attributes UI is client-side only and released under All rights reserved, which is a different license from both.

ModLoadersGame versionsEnvironmentUpdated
Attributes UINeoForge1.21.1Client-side only2026-06-28
Apothic Attributes: More CustomizeNeoForge1.21.1Client-side only2026-08-01
Armor New AttributesNeoForge1.21.1Client and server2026-06-21

Questions

Does Attributes UI need to be installed on the server?

No. It is installed on the player's side alone, so servers need nothing.

Which attributes does the table show?

It reads attributes by their id, including vanilla attributes and custom attributes from other mods that are registered with the game.

Does a display transform change the real attribute value?

No. Transforms affect only what the table shows; the actual attribute value is never changed.

In the catalog

Attributes UI is one of 17,631 Equipment mods on ModsFinder, and one of 7,420 Equipment mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

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What the author says

Attributes UI is a client-side NeoForge mod that adds a clean, configurable attributes table to the left side of the player inventory. It is designed for modded setups where players need to see both vanilla and custom attributes without opening extra menus or relying on hardcoded compatibility.
Luc1fer1o, on the Modrinth page

Official listing

Owner
Luc1fer1o
Published
2026-06-28
Updated on Modrinth
2026-06-28
Facts verified
2026-10-15

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