ModsFinder

apocalypse_end

by wuaihuanqing1412

Apocalypse End is a Forge and NeoForge magic mod built around a closed-loop storyline, a spell orb synthesis system and four growth systems that open as a player progresses.

ForgeNeoForgeClient and serverAll rights reserved1.20.1 – 1.21.1

What it does

The storyline begins the second a player enters the game and follows a curse, a descent and an ascension through an illusory realm. Players hunt relics and take on a challenge against the Primordial One, the fallen legacy of the Nether. Early on the tools that keep a player alive in a weakened, cursed state are provided, and the main story is tightly closed so it does not branch out.

Spell orbs are crafted on a synthesis table. A blank spell crystal goes in the center, matching materials fill the eight slots of the outer ring, and a full Source Power Bottle is used with a right-click. After a crafting time of two to five seconds the orb is taken from the table with an empty hand. The orbs cover attack, support and special categories. The mod depends on Curios API, Geckolib and TerraBlender, so all three must be installed next to it. The client and server both need the mod, and it is released under All rights reserved, so it is not open source.

Key features

  1. Spell orb synthesis

    Orbs are crafted from a blank spell crystal, matching materials and a full Source Power Bottle on the synthesis table.

  2. Rings and socketing

    Rings start as a Wooden Ring and upgrade progressively, and worn rings open a socket management screen to set spell orbs.

  3. Curse effects

    A set of twelve permanent negative effects is applied once, and early on the player has to endure them to progress.

  4. Pilgrimage system

    Players travel to the Pure Land biome, gather Pilgrimage Logs and Stones and craft Spiritgold to make ring crafting available at the anvil board.

Compatibility

Latest build for each game version and loader.

1.21.1Not available4.0.1.0
1.20.14.0.1.0Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 3

TerraBlenderA library mod for adding biomes in a simple and compatible manner!
Required
GeckolibA 3D animation library for entities, blocks, items, armor, and more!
Required
Curios APIA flexible and expandable accessory/equipment API for users and developers.
Required

Use cases

Who it’s for: Players who want a single, continuous story with a magic progression built around spell orbs and rings will find the mod's structure suited to them. Server owners run it with the clients, since both sides need the mod to play.

How it compares

Full comparison

Apocalypse Night is a Forge and NeoForge magic mod for 1.20.1 – 1.21.1, with the same client and server environment, and its license is the MIT License. Simply Potion Rings covers the same versions and environment under All rights reserved, and it focuses on potion rings rather than spell orbs and a closed storyline.

ModLoadersGame versionsEnvironmentUpdated
apocalypse_endForge and NeoForge1.20.1 – 1.21.1Client and server2026-09-21
Apocalypse NightForge and NeoForge1.20.1 – 1.21.1Client and server2026-02-27
Simply Potion RingsForge and NeoForge1.20.1 – 1.21.1Client and server2026-08-05

Questions

Which loaders does Apocalypse End support?

The mod is published for Forge and NeoForge, with files for 1.20.1 and 1.21.1. The latest Forge file is 4.0.1.0 for 1.20.1 and the latest NeoForge file is 4.0.1.0 for 1.21.1.

Does Apocalypse End need other mods installed?

Yes. Curios API, Geckolib and TerraBlender are required dependencies and must be installed alongside the mod.

Do the server and players both need the mod?

Yes. Every player and the server need a copy of the mod.

In the catalog

apocalypse_end is one of 7,216 Magic mods on ModsFinder, and one of 3,927 Magic mods for Forge. 32,366 mods support Minecraft 1.21.1.

Similar mods

What the author says

— A closed-loop apocalyptic epic, from the Curse's descent to the Ascension of the Illusory Realm Supporting you through this journey are four growth systems: Rings/Spell Orbs, Socketing, Repair, and Skill Books. They are not the main storyline itself, but the tools that let you survive the weakened cursed state…
wuaihuanqing1412, on the Modrinth page

Official listing

Owner
wuaihuanqing1412
Published
2025-12-13
Updated on Modrinth
2026-09-21
Facts verified
2026-10-15

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