ModsFinder

Anvil Never Too Expensive

by tinytransfem

Anvil Never Too Expensive removes the level cap that makes anvils refuse repairs, renames and enchantments with the message "Too expensive" once the cost passes 40 levels.

FabricForgeNeoForgeClient and serverGNU General Public License v3.0 onlyOpen source1.19 – 1.21.11

What it does

Anvil operations keep their level cost, but the cap that blocks costs above 40 levels is lifted, so a repair, rename or enchantment goes through whenever the player can pay the levels. The mod is a Forge-era lightweight change that its author says does not conflict with other mods, and it does not add any cheat-like shortcut.

The mod is built for Fabric, Forge and NeoForge and runs in the client and server environment, so servers and players both install it. Files exist for 1.19 – 1.21.11, with the latest Fabric, Forge and NeoForge builds at version 1.2.1 for 1.21.11. The code is open source under the GNU General Public License v3.0 only, and the source code and issue tracker are public. A separate change reworks Mending so that repairing gear still requires resources.

Key features

  1. Cap removed on anvils

    Repairing, renaming and enchanting no longer stop at the 40-level "Too expensive" limit.

  2. Costs still apply

    Each anvil action still consumes the levels it costs, so the change lifts the cap without making actions free.

  3. Mending reworked

    The Mending enchantment is changed to still require spending resources to repair gear.

  4. Light footprint

    The author describes the change as small in scope, touching only the anvil cost check.

Compatibility

Latest build for each game version and loader.

1.21.x12 of 12 versions with builds
1.21.111.2.11.2.11.2.1
1.21.101.2.11.2.11.2.1
1.21.91.2.11.2.11.2.1
1.21.81.2.11.2.11.2.1
1.21.71.2.11.2.11.2.1
1.21.61.2.11.2.11.2.1
1.21.51.2.11.2.11.2.1
1.21.41.2.11.2.11.2.1
1.21.31.2.11.2.11.2.1
1.21.21.2.11.2.11.2.1
1.21.11.2.11.2.11.2.1
1.211.2.11.2.11.2.1
1.20.x3 of 3 versions with builds
1.19.x5 of 5 versions with builds
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Repairing high-level gear

Players can restore an enchanted tool whose repair cost exceeds the old limit, as long as they hold the levels.

Long-running survival worlds

Heavily enchanted equipment can keep being maintained instead of being discarded when the cost grows.

Who it’s for: Players who enchant and repair gear repeatedly in survival or modded worlds, and server owners who want anvil costs to follow the player's level total rather than a fixed cap.

How it compares

Full comparison

Improved Anvils is a Fabric-only, server required and client optional mod under the MIT License and is open source, with files for 1.20 – 1.21.11. Too Expensive Removed is open source under the MIT License, available for Fabric, Forge, NeoForge and Quilt across 1.21 – 26.3, and also server required with client optional. Anvil Never Too Expensive instead targets Fabric, Forge and NeoForge for 1.19 – 1.21.11 and runs in the client and server environment.

ModLoadersGame versionsEnvironmentUpdated
Anvil Never Too ExpensiveFabric, Forge and NeoForge1.19 – 1.21.11Client and server2026-02-05
Improved AnvilsFabric1.20 – 1.21.11Server required, client optional2026-02-10
Too Expensive RemovedFabric, Forge, NeoForge and Quilt1.21 – 26.3Server required, client optional2026-09-28

Questions

Does Anvil Never Too Expensive need to be installed on both sides?

Every player and the server need a copy of the mod. The author also notes that the server alone can run it, in which case "Too expensive" still appears but the item can be repaired.

Which loaders does Anvil Never Too Expensive support?

Fabric, Forge and NeoForge are supported, with the latest builds dated 2025-01-05 for Fabric and Forge and 2026-02-05 for NeoForge.

Does the mod make anvil actions free?

No. The interaction still costs levels; only the 40-level cap that blocks the action is removed.

In the catalog

Anvil Never Too Expensive is one of 17,631 Equipment mods on ModsFinder, and one of 8,894 Equipment mods for Fabric. 19,862 mods support Minecraft 1.21.11.

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What the author says

Ever had to let a perfectly enchanted pickaxe break because the game suddenly decided you weren't allowed to use your hard earned levels on repairing it, saying it's "Too expensive!" even though you'd be able to afford it? Well I've been there one too many times and decided to come up with a solution: Anvil Never Too…
tinytransfem, on the Modrinth page

Official listing

Owner
tinytransfem
Published
2023-08-04
Updated on Modrinth
2026-02-05
Facts verified
2026-10-15

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