ModsFinder

Ageing Mobs

by ShyNieke

Ageing Mobs lets mobs in a world age over time, with certain mobs changing into a different form once they reach a set condition.

ForgeNeoForgeClient and serverMIT LicenseOpen source1.12.2 – 26.2

What it does

Mobs age by default once the mod is installed, and the transformations are configurable. Some mobs change into a related form under chosen conditions, such as a creeper becoming a charged creeper, a zombie becoming a husk or a baby zombie, and a villager becoming a vindicator that later evolves into an evoker. Guardians can become elder guardians, and endermites can change into shulkers.

The mod runs on Forge and NeoForge, and it is installed on both the server and every player's client, since the environment is client and server. The optional CraftTweaker and Game Stages dependencies extend the setup for pack makers. Transformations that occur only in the Nether are also included. Builds cover 1.12.2 – 26.2 across 17 release versions, with the latest NeoForge file for 26.2 and the latest Forge file for 1.20.1.

Key features

  1. Age-based mob transformations

    Mobs change into related forms as they age, including creepers, zombies and villagers.

  2. Condition-based changes

    Transformations can require specific conditions to be met before a mob changes form.

  3. Nether-only transformations

    Some mob transformations happen only in the Nether, adding a dimension-specific twist.

  4. Configurable aging

    Mobs age by default, and which mobs transform can be adjusted through the mod's settings.

Compatibility

Latest build for each game version and loader.

26.x2 of 2 versions with builds
26.2Not available10.0.0
26.1Not available9.0.0
1.21.x4 of 4 versions with builds
1.21.11Not available8.0.0
1.21.10Not available7.0.0
1.21.1Not available6.2.1
1.21Not available6.0.0
1.20.x3 of 3 versions with builds
1.20.4Not available5.0.1
1.20.14.3.24.3.2
1.204.0.0Not available
1.19.x3 of 3 versions with builds
1.19.43.0.0Not available
1.19.32.0.0Not available
1.19.21.3.2Not available
1.18.x1 of 1 version with builds
1.16.x3 of 3 versions with builds
1.12.x1 of 1 version with builds
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Optional 2

Game StagesAn API for adding stages, for modpacks and other mods to use!
Optional
CraftTweakerCraftTweaker allows modpacks and servers to customize the game. With CraftTweaker you can change recipes, script events, add new commands and even change item properties!
Optional

Questions

Does Ageing Mobs need to be installed on the server?

Yes. Every player and the server need a copy of the mod.

Which loaders does Ageing Mobs support?

Forge and NeoForge. Files exist for Forge 1.12.2 – 1.20.1 and NeoForge for 26.2.

Can pack makers change which mobs transform?

The optional CraftTweaker dependency and Game Stages can be added to adjust transformation rules.

In the catalog

Ageing Mobs is one of 7,216 Magic mods on ModsFinder, and one of 3,927 Magic mods for Forge. 13,894 mods support Minecraft 26.2.

More from ShyNieke

All projects

Similar mods

What the author says

This mod will allow certain mobs to age under certain conditions, when they reach this condition they will transform in to a different mob. Mobs that can age by default using this mod: Creeper to Charged Creeper Zombie to Husk Husk to Zombie Baby Zombie to Zombie (also Baby Husk to Husk) Villager to Vindicator…
ShyNieke, on the Modrinth page

Official listing

Owner
ShyNieke
Published
2022-05-24
Updated on Modrinth
2026-08-07
Facts verified
2026-10-15

Tags