Mods for 1.21.1
3,978 mods match your filters.
This is a mod which adds in the missing jungle and swamp villages in a vanilla friendly way and style
π When breaking a scaffolding block, all chained blocks will drop at the block's position.
New blocks that prevent PokΓ©mon spawns in a radius
Adds balanced crafting recipes for vanilla items that are normally uncraftable or limited.
Fixes the form changes move set issue in cobblemon
Allows to apply effects when entities engage combat, highly customizable with regex support.
An addon for the Friends&Foes mod, adding a beekeeper hut structure.
π§ββπ΄ Allows zombie horses to spawn with a zombie riding it and other tweaks.
This mod solves the issue of being unable to sleep even when you are safe, due to a random mob lurking in the cave beneath your base.
Prevents crops/farmland from being trampled
disables fullness feature from cobblemon 1.7 by keeping at 0 permanently
Attack with torches!
πΏ Adds a configurable chance for mobs to drop their head, using vanilla resources only.
β π΄ Allows skeleton horses to spawn naturally with a skeleton riding it and other tweaks.
π± Allows players to use normal seeds to transform dirt into (tall) grass.
Servux is a server-side mod that provides support for some client-side mods, such as sending structure bounding boxes for MiniHUD
A sidemod for Cobblemon to view useful information on each PokΓ©mon species, just by typing /pwiki
New structures for Farmers Delight that teach the player how to use the mechanics of this mod and are just beautiful!
π± Keeps farmland soil tilled below a stem block (melon/pumpkin) after harvesting.
Adds OPAC Parties support for Spell Engine.
A mod that runs all calculations of the railway network on a separate thread parallel to the server tick, which greatly improves performance, especially in large networks.
This mod allows Minecraft's data commands (/data, /execute store, etc.) to modify player data
A simple permissions API for Fabric.
A server side Fabric mod that fixes the fog when having a higher render distance on the client than on the server























