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Combat Effects

by ElocinDev

With Combat Effects installed on a server, status effects can be applied to entities when a fight starts, including boss fights, PvP and mobs that poison or bleed on hit.

FabricNeoForgeQuiltServer-side onlyCustom license1.20.1 – 1.21.1

What it does

The mod applies status effects to entities that take part in combat. Triggers cover a specific effect during boss encounters, poison or bleeding on hit for chosen entities, and a glow effect when players engage each other in PvP. Any other combat situation that calls for an effect can be configured in the same way.

Effect rules can be adjusted in great detail and support regular expressions, so one rule can match many entities or game conditions at once. The mod is a modpack utility and is aimed at server owners who want to shape combat through configuration instead of code.

Necronomicon API is required for the mod to run. Combat Effects is server-side only, so players join without installing it. Files are published for Fabric, NeoForge and Quilt for 1.21.1, and the 1.20.1 build is also listed. The mod is not open source and is released under a custom license.

Key features

  1. Boss effects

    Applies a chosen status effect to a boss while it is engaged, so encounters play differently from regular fights.

  2. Poison and bleeding on hit

    Causes certain entities to inflict poison or bleeding when they strike, configured per entity type.

  3. PvP glow

    Gives a glow effect to players who engage each other in PvP, making opponents easier to spot.

  4. Regex matching

    Rule targets can be written as regular expressions, so one entry can cover a group of entities or conditions.

Compatibility

Latest build for each game version and loader.

1.21.11.0.01.0.01.0.0
1.20.11.0.0Not available1.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Necronomicon APIA personal utility library for my mods.
Required

Use cases

Modpack combat tuning

Pack authors can define how effects behave in fights without writing Java code.

PvP servers

Server owners can mark engaged players with a glow effect during PvP sessions.

Who it’s for: The mod suits server owners and modpack authors who want configurable combat effects. Players need nothing installed on their side.

Questions

Does Combat Effects need to be installed on the client?

No. Server owners install it, and players connect with no copy of their own.

Which dependency does Combat Effects require?

Necronomicon API is required and must be installed next to Combat Effects on the server.

Which game versions does Combat Effects support?

Files exist for 1.20.1 and 1.21.1, and the latest file for every loader is 1.0.0 for 1.21.1, published on 2024-11-27.

More from ElocinDev

All projects

What the author says

A modpack utility mod that allows applying effects when entities engage in combat. Supports regex!
ElocinDev, on the Modrinth page

Official listing

Owner
ElocinDev
Published
2024-11-07
Updated on Modrinth
2024-11-27
Facts verified
2026-10-15