Mods for 1.20.4
2,025 mods match your filters.
Small tweaks that add to Minecraft's Winter theme. Intended for use with a season mod.
A world generation mod adding in nine new cave biomes, to make the underground more varied.
A bridge/proxy allowing you to connect to Minecraft: Java Edition servers with Minecraft: Bedrock Edition.
Create a show everywhere you fly!
⛏️ Harvest entire ore veins instantly and drop ore items at the initial block position. An updated alternative to the vein miner / veinminer mods.
Customize default attributes of any item, with modded attributes & items supported.
Configure connection timeouts from client to server.
🐟 Rings a bell held in the offhand when something's on the line while fishing.
Croptopia compatibility for Fabric Seasons
🗿 Allows the collection of player heads via command or death event.
Adds Fabric Create mod support to Open Parties and Claims
A Minecraft mod that cleans up after mods that set entitys' health and/or absorption to NaN.
🟪 Allows Shulkers to drop two or more shells and ignore their default drop chance.
Allows to add a custom formula (or change the damge percentage it reduces) of the Resistance status effect.
🕸 Breaks spider webs/cobwebs with a configurable delay when walking through.
😍 Removes the cooldown in between trying to attract animals with their desired food.
This is a mod which adds in the missing jungle and swamp villages in a vanilla friendly way and style
Change entity attributes globally, per dimension, biome, difficulty, or time. With % chances too!
🏗 When breaking a scaffolding block, all chained blocks will drop at the block's position.
An addon for the Friends&Foes mod, adding a beekeeper hut structure.
Form a guild to live and work together with your friends. Form a party to fight and adventure together with allies. Chat with your guild, party or friends list in a neat UI
🧟♂🐴 Allows zombie horses to spawn with a zombie riding it and other tweaks.
This mod solves the issue of being unable to sleep even when you are safe, due to a random mob lurking in the cave beneath your base.
Prevents crops/farmland from being trampled





















