Mods for 1.20.2
1,824 mods match your filters.
A modpack utility mod that allows to disable spawning of any entity.
A brain library for Minecraft, making the brain system easier to use and manage
Changes the searching of features to be asynchronous to mitigate associated lag
Formations Nether adds plenty of new structures to the nether!
Farmer's Delight compatibility for Fabric Seasons
Formations Overworld adds plenty of new structures to the overworld!
Former structure of End Remastered, The Lost Castle introduces an enormous castle. Inside resides infinite fortune and mysteries from a long forgotten civilization that disappeared a long time ago...
A quick way to get rid of a biome. Useful for tweaking datapack-based generators (like Terralith) that don't have a convenient configuration
Makes the void hate you a little less (and vice-versa). Fall down and come back out on top.
Fixes a bug where boats can be destroyed while falling on specific heights.
Adds more variations of vanilla structures and features such as a Jungle Fortress!
Adds >200 new structures that integrate perfectly into your world!
This is a library mod for the Moogs Structure series
Fixes entities duplicated UUIDs, removing log spam and preventing crashes.
Makes maps work better in the Nether and in other cave dimensions.
Customisable grave mod for Fabric!
Makes dying more forgiving by letting you keep certain items.
Advanced Villager configuration with data driven trades
loads of structures made with vanilla blocks and entities bringing life to your world! Discover loot, enemies, & more along the way!
Adds snow under trees in snowy biomes, making the biomes more immersive.
A simple mod which can remove all advancements in a namespace.
Don't break crops, right click them!
Advancements optimization (specifically, InventoryChangeTrigger)
Elegant - and likely hostile - vessels lost in the seven seas...




















