Mods for 1.21.1
6,372 mods match your filters.
Command Pokemon with your voice!
Organize your worlds and servers with folders in the play screens.
Removes the blindness effect client side
Lightweight performance overlay and benchmark tool. Real-time FPS & frametime metrics: average FPS, 1% / 0.1% lows, stutters, worst spikes, plus GC and memory stats.
View Model is a client-side mod that lets you customize and visualize the first-person item view model in real time, perfect for showcasing textures, recording videos, and enhancing visual presentation
A mod that adds buttons with binds directly to the inventory
Compatibility bridge between Wakes mod and Sable or Aeronautics ships
speedrunning sodium via mixins
A highly customizable crosshair mod, great for PvP.
Client-side glowing outlines and enchant runes on enchanted items, with per-item colors and rarity tiers. Shader-compatible. Modpack Compatible. NeoForge & Fabric.
A mod that shows player ping in the tab list
A small set of useful utilities
ender pearl trajectory visualization
A fully client-sided time changer mod which features the ability to cycle smoothly.
Three classic PvP/visibility tweaks in one: Fullbright, Low Fire and Low Shield.
Wynncraft chat floats above players' heads and changes colors for party, guild, and private chat.
Instantly unlock your cursor with a configurable keybind
This mod allows you to load mesh geo models created with the Meshy plugin into TacZ.
Bring back the Minecraft legacy display, including the Title Screen, the Loading Screen, the FPS Display, the Chunk Update Display, the Minecraft Version Display, and a Coordinates Display - fully customizable in the config!
Automatically eats when your hunger drops so you can focus on your adventure.
When maps in-game are rendered far away from the player, they cause artifacts. These artifacts happen because mipmaps for dynamic textures are disabled by default in Minecraft. This mod aims to solve this niche problem.
Spawns a lightning bolt on a player death position
Remove jittering of the moving sun caused by client desync!
Informs the player on how close they were to performing a successful jump reset.






















