Mods for 1.18.2
132 mods match your filters.
A brain library for Minecraft, making the brain system easier to use and manage
Advanced Villager configuration with data driven trades
Be In Control of mob spawns
๐ Removes those pesky slimes when you're trying to be creative in a superflat world.
This mod improves the vanilla minecraft villages !
Fixes the issue where grass and other small blocks obstruct Wither spawning!
Mechanics to avoid losing your pets, but do not break the vanilla feel
Quality of Life improvements for Villagers
๐ช Allows Shulkers to drop two or more shells and ignore their default drop chance.
๐งโโ๐ด Allows zombie horses to spawn with a zombie riding it and other tweaks.
This mod solves the issue of being unable to sleep even when you are safe, due to a random mob lurking in the cave beneath your base.
๐ฟ Adds a configurable chance for mobs to drop their head, using vanilla resources only.
โ ๐ด Allows skeleton horses to spawn naturally with a skeleton riding it and other tweaks.
โ๏ธ Add any extra item drops to entities via commands and config, drop chance supported.
๐ฅ Prevents hostile mob spawns and burns them around the campfire in a configurable radius.
๐ฎ๐ Allows both red and brown mooshrooms to spawn naturally in their biome.
Serverside rules to limit mob spawning
๐ฅ Chicken eggs on hay blocks hatch safely into chicks just before they despawn.
Animals no longer stay in the world forever, instead they spawn and disappear like monsters.
๐ฒ Gives new shulker spawns a random shell color based on a configurable list.
๐บ While teleporting via commands, portals or Waystones, pets and mounts will be teleported too!
๐งโโ๏ธ๐พ Allows changing the default chance a zombie spawns as the villager variant.
๐งโโ๏ธ Allows giants to spawn naturally with custom AI (based on zombies) and other tweaks.
๐ท Spiders and cave spiders can periodically produce a cobweb/spiderweb when a player is close.






















