Mods for 1.17.1
39 mods match your filters.
This mod improves the vanilla minecraft villages !
A mod that makes villagers remember their profession trades.
This mod adds structures/dungeons to your world.
Gives more control over the mob_griefing game rule by splitting it into four rules with additional overrides for individual behaviors.
Prevent baby zombies and other baby hostiles from spawning in your world
Mob heads will keep their custom names when placed
Normally mobs won't walk on minecart rails. They have their reasons, and I can respect that, but I don't.
Allows you to use leads on more entities
Makes all mobs passive by default
Optimization Mod for Tick Rates
Fish are reeled in alive! Gut them yourself or scoop them up in a bucket
This is a basic mod that adds a command to enable/disable Phantom Spawning; which can be set by each player.
No more insomnia triggers, phantoms are now only rebalanced full moon threats!
Allows beacons to affect more than just players, such as animals or mobs. Formerly known as Creatures Love Beacons.
Husks drop sand upon death
Right-click to show information about bees and beehives
Makes creepers not destroy already dropped items.
Completely removes Baby Zombies. That's it.
When a ghast dies in a portal, the frame becomes crying obsidian and shatters.
Prevent spiders from spawning in the world.
This is a little mod that adds a gamrule to guarantee the infection of a villager regardless of difficulty.
Make any entity follow you.
Give piglins different items to receive different loot!
With over 300,000 downloads, this mod adds a colorful new variety of mobs to discover, and more! This was a high school project of mine I did for college applications



















