ModsFinder

No Baby Zombies

by Technicboyman

No Baby Zombies stops baby zombies, baby husks, baby drowned and other baby hostile mobs from spawning naturally in a world.

FabricForgeServer-side onlyAll rights reserved1.16.5 – 1.21.10

What it does

The mod targets baby variants of hostile mobs that appear during normal world generation and spawning, including baby zombies, baby husks, baby drowned and baby pigmen. It also covers baby forms added by many other mobs mods. Players who find these small, fast enemies hard to hit can use it to keep them out of a world.

The mod is server-side only, so a server can run it without any client install, and players join with no changes. It is configurable and lightweight. Files are published for Fabric and Forge, across 29 release versions 1.16.5 – 1.21.10 on Fabric, and the latest Forge file targets 1.16.5. The code is not open source and is licensed under All rights reserved.

Key features

  1. Blocks natural baby spawns

    Baby zombies and other baby hostile mobs are prevented from spawning naturally in the world.

  2. Covers many baby hostiles

    Besides baby zombies, baby husks, baby drowned and baby pigmen, it targets baby forms from most modded hostile mobs.

  3. Configurable behavior

    The spawn filtering can be adjusted through the mod's configuration options.

  4. Lightweight design

    The mod does a small job, preventing spawns, and adds little to the game.

Compatibility

Latest build for each game version and loader.

1.21.x11 of 11 versions with builds
1.21.10Universal-Fabric-v1.2Not available
1.21.9Universal-Fabric-v1.2Not available
1.21.8Universal-Fabric-v1.2Not available
1.21.7Universal-Fabric-v1.2Not available
1.21.6Universal-Fabric-v1.2Not available
1.21.5Universal-Fabric-v1.2Not available
1.21.4Universal-Fabric-v1.2Not available
1.21.3Universal-Fabric-v1.2Not available
1.21.2Universal-Fabric-v1.2Not available
1.21.1Universal-Fabric-v1.2Not available
1.21Universal-Fabric-v1.2Not available
1.20.x7 of 7 versions with builds
1.20.6Universal-Fabric-v1.2Not available
1.20.5Universal-Fabric-v1.2Not available
1.20.4Universal-Fabric-v1.2Not available
1.20.3Universal-Fabric-v1.2Not available
1.20.2Universal-Fabric-v1.2Not available
1.20.1Universal-Fabric-v1.21.20.1-Forge-v1.3
1.20Universal-Fabric-v1.2Not available
1.19.x5 of 5 versions with builds
1.18.x3 of 3 versions with builds
1.17.x2 of 2 versions with builds
1.16.x1 of 1 version with builds
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Servers with fewer fast enemies

Server owners who want no small, fast-moving baby hostiles in their worlds can run the mod on the server alone.

Who it’s for: Server owners and players who find baby hostile mobs difficult to fight and want them removed from natural spawning.

Questions

Does No Baby Zombies need to be installed on the client?

No. Only the server needs it, and players join without installing anything.

Which loaders does No Baby Zombies support?

Files are published for Fabric and Forge. The latest Fabric file targets 1.21.10 and the latest Forge file targets 1.16.5.

Can the mod be changed in a server setup?

Yes. The author describes the mod as configurable, so spawn behavior can be adjusted through its settings.

In the catalog

No Baby Zombies is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 15,569 mods support Minecraft 1.21.10.

More from Technicboyman

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What the author says

Are you tired of impossible-to-hit, speedy baby zombies infesting your world and causing you pain and suffering? Fear no more!
Technicboyman, on the Modrinth page

Official listing

Owner
Technicboyman
Published
2025-11-27
Updated on Modrinth
2025-11-30
Facts verified
2026-10-15

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