NeoForge mods
12,140 mods match your filters.
My attempt to create a scuffed Cobblemon "breeding" for my friends and I to use.
Hides the ugly block selection outline when not relevant.
Smelt Sand Faster in the Blast Furnace
An OPTIMIZED cross-platform fully server-side datapack/mod that brings dynamic lights to your world!
New combat mechanics, rebalanced and improved weapons, armor and enchantments
An addon to Do A Barrel Roll to extend its features to swimming and diving.
Ultimate extension of potion crafting, applications, and diversity!
Fight through waves of enemies in the ink arena with a boss at the end!
Compatibility Mod between Dynamic trees and Terralith
Journey through the Stargate to another world. In Minecraft!
This mod changes the speed at which you mine Deepslate to that of normal stone. No longer will you be dreading mining in the depths of your world.
"Nether Weather" is an addition to Minecraft that aims to make the Nether feel more like a real place by introducing 3 new weather types to it. You will now encounter lavafalls, storms and heatblasts (which replace storms in the Nether Wastes).
Makes sure that as long as you have internet, you will be able to both PING and CONNECT to the server.
Fixes the client-side block breaking delay; this feature is toggleable with the key bound to "Toggle Mining Cooldown" under miscellaneous.
Overhauls the Trails & Tales update, adding features and improving existing ones.
Lightweight Mod for a Visual Novel-like Dialogue Experience for Minecraft
a mod based on the fps game A.V.A, added Guns and more
Core Mod for the Medieval MC Modpacks
A (Neo)Forge combat mod that adds tactical operator-style characters, active skills, gadgets, equipment, and character selection to Minecraft.
Integrates ArPhEx with Biomes O' Plenty by assigning mobs to fitting biomes.
A unique approach to hot air balloons!
Ability to Customize the Vanilla Damage Immunity System.
Eternal Tales is huge RPG mod that adds more new dimensions, bosses, skills and quests with unique lore
Build more, spawn less. Hostile mobs naturally avoid civilized areas.






















