Mods for 1.12.2
109 mods match your filters.
Ensures correct destinations when traveling back and forth through Nether Portals in Multiplayer.
Fixed a Village ChunkLoading Issue
Denies the water source creation event in all biomes that are not blacklisted in the config file
Adds hit indicators that show where damage is taken from.
Instantly collect items from mined blocks directly into your inventory with the AutoPickup mod. Mob loot & more configurable!
Provides various config options to control explosions
Normally mobs won't walk on minecart rails. They have their reasons, and I can respect that, but I don't.
Adds shield-breaking and shield-parry mechanics
Literally harvest XP
Fixes and alleviates nonsense "Your bed was obstructed" errors.
Patches a dupe bug involving entities going through portals and dying in the same tick.
This is a main server mod that does not require an OP to teleport players to specified coordinates.
Randomizes all block drops!
Edit the Monter Spawner speed, delay, range and limit
Eliminate "moved too quickly" notice and the annoying effect of it.
Allows you to /tpa request other players, /tpa here other players, accept and deny requests.
Simple forge server side gravestone mod.
Makes cobwebs much less annoying by letting you remove them with torches
Adds natural spawns for Fossils & Archeology dinosaurs.
Allows beacons to affect more than just players, such as animals or mobs. Formerly known as Creatures Love Beacons.
Server utility mod with warps, homes, kits, economy (/pay, /balance), chat formatting, and moderation (/mute, /ban, /kick) — no plugins needed.
Addon changes spawn system for legendary pokemon.
Hate digging out each ore block one by one? This mod makes it so that you can mine whole veins instantly.
Server-side tree capitator - break one log to fell the whole tree, no client mod required. Builds stay protected and vanilla clients connect. Forge, Fabric, NeoForge & Quilt · 1.7.10-26.3.























