ModsFinder

ShieldBreak

by fonnymunkey

Shieldbreak, which the name ShieldBreak refers to, replaces vanilla shield handling on Forge 1.12.2 with a durability-based system where a blocked hit wears the shield down.

ForgeServer-side onlyMIT LicenseOpen source1.12.2

What it does

Under this system a shield absorbs a set amount of damage depending on its durability, and an incoming attack that exceeds that protection breaks it. A broken shield goes on cooldown, and the length of the cooldown scales with how much damage was dealt. Weapon type matters as well: certain weapons cause a shield cooldown without any extra help, with axes and halberds from Spartan Weaponry given as examples, and the chance of a large cooldown can rise with the Sharpness enchantment. Every value is configurable.

A well-timed parry blocks an attack completely regardless of its damage and throws the attacker back further. Parrying can also damage the attacker's weapon. The mod is server-side only, so players join without installing it, though a client-side install can show shield tooltips with the damage each shield protects against. Files require FermiumBooter, and the mod is released under the MIT License and is open source.

Key features

  1. Durability-based shield blocking

    Shields absorb damage up to a limit, and only an attack that exceeds that limit breaks them.

  2. Scaled shield cooldown

    A broken shield cools down for a length that grows with the damage taken in the hit.

  3. Timed parrying

    A well-timed parry blocks an attack entirely and sends the attacker back further.

  4. Weapon-driven breaks

    Some weapon types cause shield cooldowns, and Sharpness can raise the chance of a large cooldown.

  5. Configurable behavior

    Damage thresholds, cooldowns and chances can be adjusted through the config files.

Compatibility

Latest build for each game version and loader.

1.12.21.2.3
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

FermiumBooterSimplistic mixin mod utility to allow developers to load mixins both early and late
Required

How it compares

Full comparison

Parry Shields is a Forge mod for 1.20 – 1.21.8, with a client required and server optional environment and all rights reserved. Parry! is open source under the GNU Lesser General Public License v3.0 only, runs on client and server, and is built for 1.19.2 – 1.20.1. ShieldBreak is server-side only and open source under the MIT License for 1.12.2, so it differs from both in version and environment.

ModLoadersGame versionsEnvironmentUpdated
ShieldBreakForge1.12.2Server-side only2026-01-25
Parry ShieldsForge1.20 – 1.21.8Client required, server optional2026-06-20
Parry!Forge1.19.2 – 1.20.1Client and server2024-08-27

Questions

Does ShieldBreak need FermiumBooter?

Yes. FermiumBooter is a required dependency and must be installed alongside ShieldBreak on the server.

Do players need ShieldBreak installed?

No. Server owners install it, and players connect with no copy of their own. A client install adds shield tooltips.

Which Minecraft version does ShieldBreak support?

The mod has Forge files for 1.12.2 only, with 1.2.3 as the latest file, published on 2026-01-25.

In the catalog

ShieldBreak is one of 17,631 Equipment mods on ModsFinder, and one of 9,216 Equipment mods for Forge. 2,920 mods support Minecraft 1.12.2.

More from fonnymunkey

All projects

Similar mods

What the author says

Adds shield-breaking and shield-parry mechanics to replace the lackluster vanilla 1.12.2 shield mechanics. This replaces vanilla's "axes can break shields" mechanic with one based on shield durability, incoming damage, attacker's weapon type, and parrying. Shields can protect from a certain amount of damage based on…
fonnymunkey, on the Modrinth page

Official listing

Owner
fonnymunkey
Published
2022-09-07
Updated on Modrinth
2026-01-25
Facts verified
2026-10-15

Tags