Mods for 1.21.2
2,411 mods match your filters.
Custom Portals is a mod for Minecraft that allows you to construct inter- and intradimensional portals out of any block.
Renders missing snow under various blocks [Client Side Only]
๐ Makes players bounce configurably higher on beds and prevents fall damage on them.
This adds Lunar Events every 30-45 days, some making mobs a lot more powerful, others remarkably tame. Can you survive them all?
Treehouse dungeons now generate in the Twilight Forest!
Infinity Cave adds a seemingly infinite cave system beneath the bedrock layer increasing it from -64 to -128. With this comes many new challenges and an overall different way of experiencing PvE.
Skyblock for any seed with Infinite void generation.
๐ฅ Respawn interdimensionally with short fire resistance inside a preferred campfire with altered block mechanics. Place unlit, lighting it will create a home camp spawn point. Remove waterlogging.
Your items will never despawn while waiting for your return after death
A JourneyMap plugin which displays chunks claimed via OpenPAC
Alex's Mobs - Updated and ported
๐ Also Sleep Later! Make players go to bed at a different time.
TPowerful tools, enjoy survival with ease.
This mod completely replaces and overhauls Minecraft villages with sprawling cities and towns based on medieval architecture.
Change the amount of players to skip the night - Simple way to customize sleep! [sleep warp, displays sleeping players & more]
Mine spawners using a silk touch pickaxe.
Place each structure from the L_Ender 's Cataclysm mod into different dimensions
Click to pick up any mob into your inventory and carry them around!
Adding rainbows to the world of Minecraft!
Overhauls weather in your Minecraft world for a windy quality of life improvement!
Loot beams for items
โ Removes all durability from items, allowing infinite uses. Similar to Terraria and Stardew Valley.
A simple mod that prevents creepers from destroying blocks when they explode. Players still take damage
Ensure the durability loss in a single hit does not exceed a percentage of the armor's maximum durability























