World Protector
by BLIZZ606
World Protector is a Fabric management mod for marking cuboid regions on a server and setting which actions are allowed inside each one.
What it does
Administrators select a cuboid region with a wand and then create, delete, list or inspect regions with commands. Each region carries its own protection flags, which can be changed one by one, and the flags of a new region allow everything until an admin changes them. Server-side event checks handle block interaction, PvP and damage rules, and regions are dimension-aware, so a region applies only in the dimension where it was made.
Regions persist across restarts. A selection preview shows the chosen area with particles while the wand is in use. An admin bypass with a dedicated test mode lets staff check a region without being restricted by it. The mod requires Fabric API and Fabric Language Kotlin, and it runs on client and server, so the server and every player need it. Files cover 1.20.1 – 1.20.6 for Fabric, with 1.0.0 for 1.20.6 as the latest beta file, released under All rights reserved and not open source.
Key features
Cuboid region selection
A wand selects two corners of a cuboid, and the preview particles show the chosen area before a region is created.
Region management commands
Regions can be created, deleted, listed and inspected in detail from the command line.
Per-region protection flags
Each region has flags that control interaction, PvP and damage, and they can be set separately for every region.
Admin bypass and test mode
Admins can pass through protected regions, and a dedicated test mode lets them check the rules without changing them.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Use cases
Protecting a spawn area
A server owner marks the spawn as a region and turns off block interaction and PvP inside it, keeping the area safe for new players.
Building zones on a shared world
Staff mark plots for builders in a survival world and limit what other players can change inside each plot.
Who it’s for: Server owners and administrators who need to limit actions in set areas of a Fabric server without setting up a larger permissions system.
How it compares
Fabric Guard is server-side only and has files for 1.19 – 1.21.11 under All rights reserved, so it fits servers that run newer versions. Private Area works on Fabric, Forge, NeoForge and Quilt for 1.20.1 and needs clients as well as the server, and it is not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| World Protector | Fabric | 1.20.1 – 1.20.6 | Client and server | 2026-03-29 |
| Fabric Guard | Fabric | 1.19 – 1.21.11 | Server-side only | 2026-10-15 |
| Private Area | Fabric, Forge, NeoForge and Quilt | 1.20.1 | Client and server | 2026-09-15 |
Questions
Does World Protector need Fabric API?
Must every player install World Protector?
Are regions kept after a server restart?
In the catalog
World Protector is one of 8,016 Management mods on ModsFinder, and one of 5,930 Management mods for Fabric. 11,154 mods support Minecraft 1.20.6.
More from BLIZZ606
Similar mods
What the author says
A lightweight, server-side region protection mod for Fabric 1.20.1 focused on fast setup, clear commands, and reliable enforcement. Default behavior: all flags are true on new regions (everything allowed) until changed by an admin.
Official listing
- Modrinth page
- modrinth.com/mod/world-protector
- Owner
- BLIZZ606
- Published
- 2026-03-29
- Updated on Modrinth
- 2026-03-29
- Facts verified
- 2026-10-15
