Fabric Guard
Fabric Guard is a region-protection mod for dedicated Fabric servers that lets administrators mark parts of a world as protected regions with their own rules.
What it does
Administrators select an area and turn it into a region, then set what players and entities may do inside it. Each region carries its own rules, so one part of a world can behave differently from the rest without changing the global ruleset. Protection can be applied to a single area without imposing the same restrictions across the entire world.
Commands follow the familiar rg style used by region-management plugins, and they run in-game or from the server console. The mod suits community hubs, event hosts and other multiplayer setups where specific locations need extra protection. Fabric Guard requires Fabric API and WorldEdit, and it runs on the server alone, so players join without installing it. It is published for Fabric across 24 release versions, 1.19 – 1.21.11, under All rights reserved, and it is not open source.
Key features
Configurable regions
Regions are added to the server by selection, so administrators choose which areas of a world are protected.
Player and block rules
Building, block breaking, PvP combat, mob spawning and player access can each be set per region.
Entry greetings and healing settings
A region can show a greeting message when players enter it, and it can carry healing-related settings.
State flags
Other behavior is controlled through configurable state, text and number flags attached to each region.
Compatibility
Latest build for each game version and loader.
1.21.x12 of 12 versions with builds
1.20.x7 of 7 versions with builds
1.19.x5 of 5 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
How it compares
World Protector is a Fabric mod for 1.20.1 – 1.20.6 that runs on the client and the server, so it has to be installed on both sides. ShadowGuard is server-side only and covers 1.21.1, which makes it an option for servers on that version. Private Area is a Fabric, Forge, NeoForge and Quilt mod for 1.20.1 that is also client and server. Fabric Guard differs by being server-side only and by covering a wider span of releases.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Fabric Guard | Fabric | 1.19 – 1.21.11 | Server-side only | 2026-10-15 |
| World Protector | Fabric | 1.20.1 – 1.20.6 | Client and server | 2026-03-29 |
| ShadowGuard | Fabric | 1.21.1 | Server-side only | 2026-09-09 |
| Private Area | Fabric, Forge, NeoForge and Quilt | 1.20.1 | Client and server | 2026-09-15 |
Questions
Does Fabric Guard need WorldEdit?
Do players need to install Fabric Guard?
Which Fabric versions are supported?
In the catalog
Fabric Guard is one of 8,016 Management mods on ModsFinder, and one of 5,930 Management mods for Fabric. 19,862 mods support Minecraft 1.21.11.
More from Ghost Workshop
Similar mods
What the author says
Fabric Guard is a lightweight region-protection mod made specifically for dedicated Fabric servers. It allows server administrators to select areas of the world, turn them into protected regions, and control what players or entities can do inside those regions. Using WorldEdit for area selection and familiar…
Official listing
- Modrinth page
- modrinth.com/mod/fabric-guard
- Owner
- Ghost Workshop
- Published
- 2026-07-11
- Updated on Modrinth
- 2026-10-15
- Facts verified
- 2026-10-15
