Wescraft: Progressive Worldborder
by OttoVR_
Wescraft: Progressive Worldborder lets players grow the world border by spending reward tokens, so the playable area expands in even steps set by the server.
What it does
Instead of a fixed border, the mod lets players submit tokens to push the worldborder outward. Each token adds a fixed increment, and the increment is calculated from the starting size, the maximum size and the total number of tokens obtainable across all players, so the border reaches its limit at the end of the configured token supply. Starting size, expansion speed, maximum size and maximum token amount are all configurable by the server host.
The mod is meant as a base for other mods that supply tokens, for example KubeJS scripts or quest rewards. On its own it gives players no way to earn tokens, so the server owner has to add a source. The server and every player need the mod installed. Files are published for NeoForge only, for Minecraft 1.21.1, with version 1.1 as the latest file released 2026-07-12. The code is covered by All rights reserved and is not open source.
Key features
Token-driven border growth
Players spend a reward token to expand the worldborder, and the border grows by one increment per token used.
Configurable border limits
The starting size, the maximum size, the expansion speed and the maximum token amount can all be set by the server host.
Even increments
The step size is derived from the total tokens available across players, so every expansion covers an equal distance.
Custom token sources
The mod does not hand out tokens itself, leaving scripts or other mods to decide how players obtain them.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Server owners running minigames or progression servers on NeoForge 1.21.1 who want the playable area to grow through a shared token supply.
How it compares
DimWorldBorder is server-side only, runs on Fabric and NeoForge for 1.21.1 – 1.21.8, and is not open source under All rights reserved. BattleGround Worldborder (Blue Zone) is a NeoForge mod for 1.21.1 with client and server environment, licensed under the Apache License 2.0 and not open source. Wescraft: Progressive Worldborder covers only NeoForge 1.21.1 and needs both sides, so it suits servers that have all players on NeoForge.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Wescraft: Progressive Worldborder | NeoForge | 1.21.1 | Client and server | 2026-07-12 |
| DimWorldBorder | Fabric and NeoForge | 1.21.1 – 1.21.8 | Server-side only | 2026-07-27 |
| BattleGround Worldborder (Blue Zone) | NeoForge | 1.21.1 | Client and server | 2026-09-07 |
Questions
Does Wescraft: Progressive Worldborder need to be installed on both sides?
How does the server get tokens for players to spend?
Which loader and game version does the mod support?
In the catalog
Wescraft: Progressive Worldborder is one of 2,135 Minigame mods on ModsFinder, and one of 712 Minigame mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
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What the author says
Wescraft: Progressive Worldborder is a mod from the Wescraft Project that changes the way the worldborder is controlled by adding custom tokens that the player can submit to expand the border. The border's max size, starting size, and speed, as well as the max amount of tokens are configurable. Using these values…
Official listing
- Modrinth page
- modrinth.com/mod/wescraft-progressive-worldborder
- Owner
- OttoVR_
- Published
- 2026-06-25
- Updated on Modrinth
- 2026-07-12
- Facts verified
- 2026-10-15
