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Wescraft: Progressive Worldborder

by OttoVR_

Wescraft: Progressive Worldborder lets players grow the world border by spending reward tokens, so the playable area expands in even steps set by the server.

NeoForgeClient and serverAll rights reserved1.21.1

What it does

Instead of a fixed border, the mod lets players submit tokens to push the worldborder outward. Each token adds a fixed increment, and the increment is calculated from the starting size, the maximum size and the total number of tokens obtainable across all players, so the border reaches its limit at the end of the configured token supply. Starting size, expansion speed, maximum size and maximum token amount are all configurable by the server host.

The mod is meant as a base for other mods that supply tokens, for example KubeJS scripts or quest rewards. On its own it gives players no way to earn tokens, so the server owner has to add a source. The server and every player need the mod installed. Files are published for NeoForge only, for Minecraft 1.21.1, with version 1.1 as the latest file released 2026-07-12. The code is covered by All rights reserved and is not open source.

Key features

  1. Token-driven border growth

    Players spend a reward token to expand the worldborder, and the border grows by one increment per token used.

  2. Configurable border limits

    The starting size, the maximum size, the expansion speed and the maximum token amount can all be set by the server host.

  3. Even increments

    The step size is derived from the total tokens available across players, so every expansion covers an equal distance.

  4. Custom token sources

    The mod does not hand out tokens itself, leaving scripts or other mods to decide how players obtain them.

Compatibility

Latest build for each game version and loader.

1.21.11.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Server owners running minigames or progression servers on NeoForge 1.21.1 who want the playable area to grow through a shared token supply.

How it compares

Full comparison

DimWorldBorder is server-side only, runs on Fabric and NeoForge for 1.21.1 – 1.21.8, and is not open source under All rights reserved. BattleGround Worldborder (Blue Zone) is a NeoForge mod for 1.21.1 with client and server environment, licensed under the Apache License 2.0 and not open source. Wescraft: Progressive Worldborder covers only NeoForge 1.21.1 and needs both sides, so it suits servers that have all players on NeoForge.

ModLoadersGame versionsEnvironmentUpdated
Wescraft: Progressive WorldborderNeoForge1.21.1Client and server2026-07-12
DimWorldBorderFabric and NeoForge1.21.1 – 1.21.8Server-side only2026-07-27
BattleGround Worldborder (Blue Zone)NeoForge1.21.1Client and server2026-09-07

Questions

Does Wescraft: Progressive Worldborder need to be installed on both sides?

Yes. A server running it needs every connecting player to have it too.

How does the server get tokens for players to spend?

The mod alone gives players no way to earn tokens. Server owners pair it with another mod or a script, such as KubeJS, that grants them.

Which loader and game version does the mod support?

The mod is published for NeoForge only, for Minecraft 1.21.1.

In the catalog

Wescraft: Progressive Worldborder is one of 2,135 Minigame mods on ModsFinder, and one of 712 Minigame mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

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What the author says

Wescraft: Progressive Worldborder is a mod from the Wescraft Project that changes the way the worldborder is controlled by adding custom tokens that the player can submit to expand the border. The border's max size, starting size, and speed, as well as the max amount of tokens are configurable. Using these values…
OttoVR_, on the Modrinth page

Official listing

Owner
OttoVR_
Published
2026-06-25
Updated on Modrinth
2026-07-12
Facts verified
2026-10-15

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