ModsFinder

Vivecraft Sable Compat

by BrennanHatton

Vivecraft Sable Compat lets VR players on NeoForge 1.21.1 interact with structures that Sable moves under physics, such as a ship or train carriage, instead of having those interactions fail.

NeoForgeClient and serverCustom license1.21.1

What it does

The mod corrects how Vivecraft VR handles a Sable sub-level, which is a physics-driven structure that moves as one unit. Without it, a VR teleport aimed at a moving structure can drop the player into empty space far away, and a VR melee swing can hit nothing while the log fills with errors. Vivecraft aims with a block raycast that picks a destination in a distant region where Sable stores the structure's blocks, and its swing search box mixes two coordinate frames once it spans a very large area, so Sable refuses the query and returns no targets.

Installation needs Sable and Vivecraft, both required dependencies, on NeoForge. The server and every player need the mod installed. The code is covered by a custom license and is not open source, and the mod's own source is published under the PolyForm Shield terms, which permit redistribution only for Sable itself. Only version 1.21.1 is covered.

Key features

  1. Standing on moving structures

    VR players can stand on a Sable sub-level, such as a ship or train carriage, and their interactions follow the moving structure.

  2. Teleport to the aimed spot

    A VR teleport lands on the point the player aimed at, next to the moving structure, rather than falling through empty space.

  3. Melee hits on nearby mobs

    Swinging at a mob standing beside a sub-level registers the hit, where the unpatched search would return nothing.

  4. Diagnostic log

    The mod writes its own log entries, including whether the fixed teleport destination was used instead of the one Vivecraft chose.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.21.1v0.2.2
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

VivecraftA Minecraft VR mod on a loader of your choice!
Required
SableA library mod for interactive moving block structures, or "sub-levels"
Required

How it compares

Full comparison

Sable: RTP is a NeoForge option for 1.21.1 with the Client and server environment, under All rights reserved and not open source. OC: Sable is also NeoForge for 1.21.1 with the Client and server environment, and it is open source under the MIT License. SablePortLibrary is server-side only for NeoForge 1.21.1 and open source under the MIT License, so players join without installing it.

ModLoadersGame versionsEnvironmentUpdated
Vivecraft Sable CompatNeoForge1.21.1Client and server2026-09-02
Sable: RTPNeoForge1.21.1Client and server2026-09-20
OC: SableNeoForge1.21.1Client and server2026-09-12
SablePortLibraryNeoForge1.21.1Server-side only2026-07-24

Questions

Does Vivecraft Sable Compat require Sable?

Yes. Sable and Vivecraft are both required dependencies, and the mod needs Sable on NeoForge 1.21.1.

Does the server need Vivecraft Sable Compat?

Yes. Every player and the server need a copy of the mod.

Which Vivecraft version does the mod support?

The mod is published only for Minecraft 1.21.1 on NeoForge, and it is meant to be used with a matching Vivecraft build for that version.

In the catalog

Vivecraft Sable Compat is one of 3,932 Transportation mods on ModsFinder, and one of 1,743 Transportation mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

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What the author says

Makes Vivecraft VR work properly while you are standing on a Sable sub-level — a moving, physics-driven structure such as a ship or a train carriage. Client-side only. It works on unmodified servers.
BrennanHatton, on the Modrinth page

Official listing

Owner
BrennanHatton
Published
2026-09-02
Updated on Modrinth
2026-09-02
Facts verified
2026-10-15

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