VitalXP
by Andriyko69
VitalXP lets players raise their maximum health by spending experience levels, with each upgrade tied to a configured level interval.
What it does
Each time a player reaches the configured level interval, the player permanently gains one extra heart, which is two health points. The increase is applied through attribute modifiers, so it persists between sessions. The server owner sets the base vitality, the health cap and the level interval, and can also set the experience cost per upgrade.
Several options govern the upgrade flow. A sound can play on each upgrade, experience can be consumed or kept, and health can be restored when an upgrade is applied. A separate option resets progress on death. The mod is open source and was inspired by the LevelHearts mod by FireController1847.
VitalXP is a server-side only mod, so players join without installing anything. It targets NeoForge for 1.21.1 only, and the latest file, 1.1.0, was published on 2026-07-24. The code is released under the GNU General Public License v3.0 or later.
Key features
Health from experience levels
Reaching each configured level interval grants a permanent extra heart, raising maximum health step by step.
Configurable health cap
The server owner sets the highest maximum health a player can reach through upgrades.
Experience cost per upgrade
The amount of experience needed for each upgrade can be set, and upgrades can consume that experience.
Upgrade options
Options control whether an upgrade plays a sound, restores health and resets progress on death.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Server progression
Server owners can tie maximum health to the experience system, so longer play brings a sturdier character.
Who it’s for: Server owners running NeoForge 1.21.1 who want health to grow with experience levels. Players join without installing the mod.
How it compares
Heart Crystal is a NeoForge mod for 1.21.1 that runs on client and server and is not open source under the MIT License. XP Health is a Fabric mod for 1.21.1 with server-side only environment, open source under the MIT License. Semi-Hardcore is a Forge and NeoForge mod for 1.20.1 – 1.21.1 that runs on client and server under All rights reserved.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| VitalXP | NeoForge | 1.21.1 | Server-side only | 2026-07-24 |
| Heart Crystal | NeoForge | 1.21.1 | Client and server | 2026-06-06 |
| XP Health | Fabric | 1.21.1 | Server-side only | 2026-02-08 |
| Semi-Hardcore | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-07-16 |
Questions
Does VitalXP need to be installed on the client?
Which game versions does VitalXP support?
Can the health gain be reset?
Where is the source code?
In the catalog
VitalXP is one of 19,031 Adventure mods on ModsFinder, and one of 8,588 Adventure mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
More from Andriyko69
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What the author says
VitalXP is a NeoForge mod that increases a player’s maximum health as they gain experience levels. Each time a player reaches a configured level interval, they permanently gain +1 heart (2 health points). Health increases are applied through attribute modifiers and persist between sessions.
Official listing
- Modrinth page
- modrinth.com/mod/vitalxp
- Owner
- Andriyko69
- Published
- 2026-03-02
- Updated on Modrinth
- 2026-07-24
- Facts verified
- 2026-10-15
