ModsFinder

Veil Light Utility

by Scotticles

Veil Light Utility lets players save, load and remove the lights they place with the Veil library, so custom lighting can persist after leaving a world.

FabricClient-side onlyAll rights reserved1.21.1

What it does

Lights added with the Quick HUD menu can be saved when a player leaves a world and loaded again on rejoining, which suits adventure maps and larger projects that depend on ambient lighting. A custom light editor lets lights be named, and a set of removal tools clears lights within 3, 10 or 15 blocks, removes directional lights, or removes every light in the world.

The mod is a beta release that adds a few basic light management features, and its author expects to expand it considerably later. It works alongside True Darkness Refabricated, which removes most sky lighting at night, and it is configured to ignore the moon so the two can be combined to paint a world with fully custom light. Multiplayer compatibility is listed, and gallery images show the combination in use. Fabric API and ImGuiMC are required, Sodium is optional, and Iris Shaders is incompatible.

Veil is bundled inside the mod. The file targets 1.21.1 only, is listed on the beta channel, and is released under All rights reserved, so the code is not open source. Source code, an issue tracker and a wiki are publicly linked.

Key features

  1. Save and load lights

    Lights placed in a world can be saved on leaving and loaded again when the player rejoins.

  2. Quick HUD light menu

    Lights are added through a Quick HUD menu, and each one can be given a name in the custom light editor.

  3. Radius and directional removal

    Lights can be cleared within 3, 10 or 15 blocks, removed by direction, or removed from the whole world.

  4. Veil-based lighting

    Light placement and persistence are built on the Veil library, which is bundled inside the mod.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.21.10.2.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required
ImGuiMCImGui Minecraft bindings. Allows mod developers create simple debug interfaces without any setup or shipping ImGui natives.
Required

Optional 1

SodiumA high-performance rendering engine replacement for Minecraft, which greatly improves frame rates and reduces micro-stutter.
Optional

Incompatible 1

Iris ShadersA modern shader pack loader for Minecraft intended to be compatible with existing OptiFine shader packs
Incompatible

Embedded 1

VeilUpgrade your modding potential with cutting-edge rendering and game-engine features. Built for modders, by modders.
Embedded

Use cases

Who it’s for: Builders and map makers who want lighting to persist across sessions, and players who run True Darkness Refabricated and want to control the light they add.

How it compares

Full comparison

Profile Presets is a Fabric client-side mod for 1.21.11 under All rights reserved, so it is not open source. Surface Light is an open source Fabric mod under the MIT License, server-side only and built for 1.21.11, so players join without installing it. Anti Darkness is an open source client-side Fabric mod under the MIT License for 1.21.7 – 1.21.11, which covers a wider span of versions than Veil Light Utility.

ModLoadersGame versionsEnvironmentUpdated
Veil Light UtilityFabric1.21.1Client-side only2026-06-15
Profile PresetsFabric1.21.11Client-side only2026-04-21
Surface LightFabric1.21.11Server-side only2026-07-31
Anti DarknessFabric1.21.7 – 1.21.11Client-side only2026-08-14

Questions

Does Veil Light Utility need Fabric API?

Yes. Fabric API is a required dependency, and ImGuiMC is required too. Both must be installed alongside the mod.

Does the server need the mod?

No. Servers do not need it; each player installs it for their own game.

Is Veil Light Utility compatible with Iris Shaders?

No. Iris Shaders is listed as incompatible, so it should not be installed with this mod.

Can it be used with Sodium?

Sodium is an optional dependency. The mod runs without it, and installing it is not required.

In the catalog

Veil Light Utility is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 32,366 mods support Minecraft 1.21.1.

More from Scotticles

All projects

Similar mods

What the author says

Veil Light Utility (VLU) enables saving and loading of lights from the Veil library, making the lights persistent after leaving the world and later rejoining. This allows for persistent ambient lighting in adventure maps or larger projects (which is exactly what this tool is made for!). There are also some basic…
Scotticles, on the Modrinth page

Official listing

Owner
Scotticles
Published
2026-02-20
Updated on Modrinth
2026-06-15
Facts verified
2026-10-15

Tags