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Chunk by Chunk

by spiderman31807

Chunk by Chunk limits players to a set of claimed chunks that they can expand with experience points, and it is an open source Forge and NeoForge game mechanics mod for 1.20.1 and 1.20.4.

ForgeNeoForgeClient and serverGNU General Public License v3.0 or laterOpen source1.20.1 – 1.20.4

What it does

Players start with a restricted set of chunks and earn experience to buy more. Purchases are made in a management menu that only operators can open, where nearby chunks are bought with XP. The cost of each chunk depends on its distance from the origin chunk and on how many chunks the player already owns, and progress is capped at 50 levels. A toggle can switch the chunk restrictions on or off for an individual player.

Because restrictions are kept in each player's saved NBT data, the mod has to be installed on both the client and the server, so every player on a server that runs it needs it too. Inside restricted space a player cannot physically move or interact beyond the claimed area, with ranged weapons as the one exception. The entire world stays loaded, so claims do not unload terrain. A small map in the top right corner shows nearby chunks and their ownership, and the management menu works in both directions.

The mod is published for Forge and NeoForge, with files for 1.20.1 and 1.20.4 and the latest builds 1.0.4 for each loader. It is open source under the GNU General Public License v3.0 or later, and the source code, issue tracker and wiki are public.

Key features

  1. Chunk purchases with XP

    Expanding claimed space uses experience points, so progress in the game feeds directly into how much space a player can use.

  2. Distance-based pricing

    Each chunk's XP cost rises with its distance from the origin chunk and with the number of chunks already owned.

  3. Per-player restriction toggle

    Chunk restrictions can be turned on or off for each player, with the setting stored in that player's saved data.

  4. Claim map overlay

    A small top-right map shows nearby chunks and which ones the player owns, so boundaries are visible while playing.

  5. Ranged weapon exception

    Movement and interaction are blocked outside the claimed area, except that ranged weapons still work past the border.

Compatibility

Latest build for each game version and loader.

1.20.4Not available1.0.4
1.20.11.0.4Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

Minecraft but Taking Damage Deletes the Chunk is a Fabric, Forge and NeoForge mod for 1.20 – 26.2 where the server requires it and the client may leave it out, and it is published under All rights reserved. CivillisRegions covers Forge and NeoForge for 1.20.1 – 1.21.1 and runs on client and server under the Apache License 2.0. Recruits Claim Config is Forge-only for 1.20.1 and also needs both sides, with All rights reserved.

ModLoadersGame versionsEnvironmentUpdated
Chunk by ChunkForge and NeoForge1.20.1 – 1.20.4Client and server2024-10-06
Minecraft but Taking Damage Deletes the ChunkFabric, Forge and NeoForge1.20 – 26.2Server required, client optional2026-07-15
CivillisRegionsForge and NeoForge1.20.1 – 1.21.1Client and server2026-05-24
Recruits Claim ConfigForge1.20.1Client and server2026-03-26

Questions

Does Chunk by Chunk need to be installed on both the client and the server?

Yes. The environment is client and server, because restrictions are stored in each player's saved NBT data, so the server and every player need the mod.

Who can open the management menu?

Only operators can open the management menu, where players spend XP to expand their claimed chunks.

Which loaders and game versions are supported?

Files are published for Forge and NeoForge. The 1.20.1 build is on Forge and the 1.20.4 build is on NeoForge, with the latest at 1.0.4.

In the catalog

Chunk by Chunk is one of 29,952 Game mechanics mods on ModsFinder, and one of 13,316 Game mechanics mods for Forge. 13,907 mods support Minecraft 1.20.4.

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What the author says

Its is Requied on Both Client & Server, and its a Per Player System due to it all being saved in Player NBT Data. The Entire world is Loaded at all times but the Player is Physically unable to interact or move into the spaces outside the restricted Chunks. with the exception of Ranged Weapons.
spiderman31807, on the Modrinth page

Official listing

Owner
spiderman31807
Published
2024-09-27
Updated on Modrinth
2024-10-06
Facts verified
2026-10-15

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