Ultimate Location Music
by Nanaky
Ultimate Location Music plays a chosen track when a player enters a box-shaped area that the player defines with coordinates and a radius.
What it does
Each location is a box defined by X, Y and Z coordinates and radii, and music starts playing when the player's position falls inside that box. Every location can carry its own song, volume and fade in or fade out. Locations can also use a underwater pitch modifier, so a track sounds different once the player is submerged, and that modifier can be switched off.
A location can take the default track or a song of the server owner's choosing, and the toggle that lets a location override other music controls whether the triggered song stops whatever else is playing. Custom songs are replaced through a resource pack by writing files to the sounds folder of the mod's assets, and up to 32 songs are detected automatically. The mod runs on Fabric alone, is for the client only, and is released under the GNU Lesser General Public License v3.0 only, so its source code is open source.
Key features
Defined music zones
Each zone is a box set by coordinates and radii, and its music begins when the player is inside it.
Per-location songs and volume
Every location takes its own song and volume, so different areas of a world get different music.
Fade in and fade out
Music can fade in when a player enters a location and fade out when the player leaves.
Underwater pitch modifier
A pitch change applies while the player is underwater, and it can be turned off for locations that need no variation.
Resource pack songs
Own tracks replace the defaults through a resource pack, and up to 32 songs are picked up automatically.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Themed areas on a map
A map maker can give a village, a dungeon or a boss arena its own track by placing a location over it.
Who it’s for: Map makers, adventure builders and minigame hosts who want a track tied to a place. Players on a Fabric client install it alone, since the mod is client-side only.
How it compares
My Music is a Fabric client mod for 26.1, under the MIT License, and it is not open source. DKBZ.Music Mod is a Fabric client mod for 26.1.2 under All rights reserved. Music Shuffle is a Fabric client mod for 26.1.2 – 26.3 released under the MIT License, and it is open source, which is the one alternative that matches this mod's license type.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Ultimate Location Music | Fabric | 26.1 – 26.3 | Client-side only | 2026-09-16 |
| My Music | Fabric | 26.1 | Client-side only | 2026-04-26 |
| DKBZ.Music Mod | Fabric | 26.1.2 | Client-side only | 2026-08-20 |
| Music Shuffle | Fabric | 26.1.2 – 26.3 | Client-side only | 2026-09-20 |
Questions
Does Ultimate Location Music need Fabric API?
Does the server need the mod?
Can custom songs be added?
In the catalog
Ultimate Location Music is one of 5,392 Social mods on ModsFinder, and one of 4,084 Social mods for Fabric. 8,071 mods support Minecraft 26.3.
More from Nanaky
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What the author says
This Mod provides default music. You can replace them with your own by overwriting the songs with a Resource Pack! NOTE: By default, Location music does not override other music. You can toggle this to override and stop other songs when a Location triggers music.
Official listing
- Modrinth page
- modrinth.com/mod/ultimate_location_music
- Owner
- Nanaky
- Published
- 2026-05-08
- Updated on Modrinth
- 2026-09-16
- Facts verified
- 2026-10-15
