Tyz's Skills
by Tyzbrand
Tyz's Skills is a Forge and NeoForge skill system where players gain XP from actions, spend skill points on passive buffs and open Traits once they reach mid-game.
What it does
Players earn XP by mining, fighting, breeding and performing other basic actions, and spend the resulting skill points on passive upgrades that scale with level. Once a player reaches the mid-game, a Traits system opens for building a more specialized character, such as one tuned for farming. The skill tree can be used on its own or as part of a larger RPG setup.
Modpack authors and server owners can change the system through its config files and JSON data. Existing skills can be edited for price, name, icon, description and max level, new passive skills can be built from vanilla attributes, and every block, entity and item can be given its own XP value. Level requirements, skill conflicts and classes can be defined, and the mod exposes events and bindings for KubeJS scripts. Installation covers the server and each player's game. Files are published for Forge and NeoForge, for 1.20.1 and 1.21.1, under the MIT License and open source.
Key features
Skill points and passive buffs
Each level grants skill points that buy passive upgrades, letting a character develop in the direction the player chooses.
Traits system
After the mid-game, a separate Traits layer adds further options for specializing a build beyond the base skill tree.
Custom skills from JSON
New passive skills can be created from vanilla attributes with a simple JSON file, without writing code.
Per-block and per-entity XP
XP sources are defined by block, entity or item, including how much XP each one grants.
Overlay and session settings
Overlays can be moved or toggled, button positions adjusted, and global XP values changed for each session.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
RPG Skill Trees is a Forge and NeoForge skill mod for 1.20.1 – 1.21.1 with the same client and server environment, but it is not open source and is released under All rights reserved. RPG skill tree runs on Fabric, Forge and NeoForge for 1.20 – 1.21.11 and is MIT licensed; a server can run it while players skip it, and it is needed on the server, with the client optional alone. Epic Fight: More Skill Slots is open source under the MIT License for Forge and NeoForge, 1.20.1 – 1.21.1, and runs on client and server.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Tyz's Skills | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-05-20 |
| RPG Skill Trees | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2025-08-28 |
| RPG skill tree | Fabric, Forge and NeoForge | 1.20 – 1.21.11 | Server required, client optional | 2026-02-12 |
| Epic Fight: More Skill Slots | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2025-10-16 |
Questions
Which loaders does Tyz's Skills support?
Does the server need Tyz's Skills?
Can the skill system be changed without writing code?
In the catalog
Tyz's Skills is one of 7,216 Magic mods on ModsFinder, and one of 3,927 Magic mods for Forge. 32,366 mods support Minecraft 1.21.1.
More from Tyzbrand
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What the author says
JSON: Customize the gameplay mechanics to fit your modpack: - Skill Customization: Edit any existing skill (Price, values, name, icon, description, max level...) - Custom Skills: Create your own passive skills using any Vanilla Attribute via a simple JSON file - XP Sources: Define exactly which Blocks, Entities, or…
Official listing
- Modrinth page
- modrinth.com/mod/tyzs-skills
- Owner
- Tyzbrand
- Published
- 2024-03-25
- Updated on Modrinth
- 2026-05-20
- Facts verified
- 2026-10-15
