TrueShot
by Mark0bus11
Players who fight with bows, crossbows and tridents can use TrueShot to see where a projectile will land before it is fired.
What it does
TrueShot is a client-side aiming assistant for Fabric. On the player's own machine it runs a simulation of arrow, bolt and trident flight, projects where the projectile will be at each tick, and tests whether that line passes through any entity hitbox. The result is drawn on screen as a trajectory line, and the crosshair changes color according to the predicted hit. Bow pulls, crossbow pulls and charged trident throws are all covered.
The mod only displays information. It does not change aim, accuracy or any other gameplay rule, so the projectile still behaves as it would without the mod. It is aimed at PvP and PvE bow duels, crystal PvP and anyone who wants to understand projectile physics more clearly. The environment is client-side only, so servers do not need it, and it is published for Fabric alone with 1.21.8 as the only supported game version. Fabric API must be installed alongside it. The code is under the MIT License and is not open source.
Key features
Trajectory preview
A line shows the predicted path of an arrow, bolt or trident as the player charges the shot.
Hit prediction
The predicted path is tested against entity hitboxes, and the crosshair changes color when a hit is likely.
Bow and crossbow support
Bow pulls, crossbow pulls and charged trident throws each get a preview of their own flight.
Display only
The information is shown on screen and does not alter accuracy, aim or projectile behavior.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Players who use bows, crossbows or tridents in PvP or PvE, and anyone who wants a clearer view of projectile physics. The mod is a client mod, so players install it themselves and servers do not need it.
How it compares
Trajectory is a client-side Fabric mod for 1.21 – 1.21.1 under the Creative Commons Attribution Non Commercial Share Alike 4.0 license, and it is not open source. NoSpread is server-side only, open source under The Unlicense and covers 1.21 – 26.1.2, so it changes how shots land on the server rather than showing a preview. Targettier is a client-side mod for Fabric and NeoForge, released under the MIT License and not open source, covering 1.21 – 1.21.11.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| TrueShot | Fabric | 1.21.8 | Client-side only | 2025-11-29 |
| Trajectory | Fabric | 1.21 – 1.21.1 | Client-side only | 2024-09-03 |
| NoSpread | Fabric | 1.21 – 26.1.2 | Server-side only | 2026-05-27 |
| Targettier | Fabric and NeoForge | 1.21 – 1.21.11 | Client-side only | 2026-01-22 |
Questions
Does TrueShot need Fabric API?
Does a server need TrueShot installed?
Does TrueShot change how arrows fly?
Which game version does TrueShot support?
In the catalog
TrueShot is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 17,695 mods support Minecraft 1.21.8.
More from Mark0bus11
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What the author says
TrueShot is useful for PvP, PvE, bow duels, crystal PvP, and for players who want to understand Minecraft’s projectile physics more clearly. TrueShot simulates the flight of arrows, bolts, and tridents on the client side. It predicts their motion over time and checks whether the path intersects with entity hitboxes…
Official listing
- Modrinth page
- modrinth.com/mod/trueshot
- Owner
- Mark0bus11
- Published
- 2025-11-29
- Updated on Modrinth
- 2025-11-29
- Facts verified
- 2026-10-15
