ModsFinder

Tree Physics

by Farcr

Tree Physics makes trees fall with physics when they are cut down, using the Sable physics library for the falling motion.

FabricNeoForgeClient and serverAll rights reserved1.21.1

What it does

Once a tree is chopped, its trunk and leaves separate from the ground and drop as a physical object, so the fall plays out in the world rather than as a block-by-block removal. The effect depends on the tree: only trees with Rooted Dirt beneath them turn into falling trees when cut. Chopping a tree while crouching changes how the fall behaves, and the detached tree is kept as a sub-level that stays in the world instead of despawning, so a fallen tree can be built with afterwards.

The mod depends on Fabric API and Sable, and it is published for both Fabric and NeoForge. Tree Physics runs on the client and server together, so the server and every player need it. Files exist for 1.21.1 only, with fabric-2.4 and neoforge-2.4 both dated 2026-08-20, and the first release was published on 2026-04-22.

Key features

  1. Realistic tree falling

    Cut trees topple with a physical fall instead of disappearing block by block.

  2. Rooted Dirt trees only

    The physical fall applies only to trees that have Rooted Dirt below them.

  3. Crouch-chopping

    Chopping a tree while crouching changes how it turns and falls.

  4. Persistent fallen trees

    A detached tree becomes a sub-level that does not despawn, so it can be built with.

  5. Configurable behavior

    Several properties can be changed through the mod's config and datapacks.

Compatibility

Latest build for each game version and loader.

1.21.1fabric-2.4neoforge-2.4
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required
SableA library mod for interactive moving block structures, or "sub-levels"
Required

How it compares

Full comparison

Falling Trees Physics is open source under the MIT License, published for NeoForge across 1.21 – 1.21.11, and is server required with the client optional. Sable Physics Tree is also a NeoForge mod for 1.21.1, built for both client and server and released under the MIT License, but it is not open source. Dynamic Falling Tree offers a Fabric option for 1.21.1 under the MIT License. Tree Physics is not open source and is published under All rights reserved.

ModLoadersGame versionsEnvironmentUpdated
Tree PhysicsFabric and NeoForge1.21.1Client and server2026-08-20
Falling Trees PhysicsNeoForge1.21 – 1.21.11Server required, client optional2026-05-28
Sable Physics TreeNeoForge1.21.1Client and server2026-09-06
Dynamic Falling TreeFabric1.21.1Client and server2026-05-21

Questions

Does Tree Physics need Sable?

Yes. Sable is a required dependency, and Fabric API is required as well. Both must be installed next to Tree Physics.

Does the server need Tree Physics?

Yes. Every player and the server need a copy of the mod.

Which loaders have Tree Physics?

Files are published for Fabric and NeoForge, both for 1.21.1 only.

Can the falling behavior be changed?

Some properties are configurable, and others can be changed through datapacks.

In the catalog

Tree Physics is one of 8,515 World generation mods on ModsFinder, and one of 4,027 World generation mods for Fabric. 32,366 mods support Minecraft 1.21.1.

More from Farcr

All projects

Similar mods

Official listing

Owner
Farcr
Published
2026-04-22
Updated on Modrinth
2026-08-20
Facts verified
2026-10-15

Tags