Sable Physics Tree
by Atl4s_n3m0
Sable Physics Tree makes felled trees behave as physical objects when they are cut down with Sable installed.
What it does
Felling a tree turns its connected upper trunk and the leaves around it into one Sable physics object, and that object is pushed downward at the moment it is cut. Felled crowns therefore move through the world under physics rather than vanishing or leaving static floating logs and leaves behind.
Sable is required, and the mod is published for NeoForge on Minecraft 1.21.1 only. Client and server both need it, and the license is the MIT License, though the project is not open source. The newest file, 0.1.2, was released on 2026-09-06.
Key features
Felled crowns as physics objects
Cut tree crowns become Sable physics objects instead of static floating blocks.
Falling impulse on cut
The upper trunk and nearby leaves receive an initial falling impulse when the tree is cut.
Leaf decay over time
Leaves decay after the tree falls, so no permanent floating canopy is left behind.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Questions
Does Sable Physics Tree need Sable to work?
More from Atl4s_n3m0
What the author says
Sable Physics Tree makes tree felling interact with Sable physics. When a tree is cut, the connected upper trunk and nearby leaves are assembled into a Sable physics object and given an initial falling impulse. Leaves decay over time, so the falling tree does not leave a permanent floating canopy behind.
Official listing
- Modrinth page
- modrinth.com/mod/sable-physics-tree
- Owner
- Atl4s_n3m0
- Published
- 2026-06-21
- Updated on Modrinth
- 2026-09-06
- Facts verified
- 2026-10-15
