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Trapped!

by Ri0t

Trapped! adds disguised traps and hidden hazards that look like ordinary blocks until a player activates them.

NeoForgeClient and serverAll rights reserved1.20.4 – 1.21.1

What it does

The traps are built to catch unsuspecting players. Blocks look normal until triggered, and some break once a player steps on them, which makes them useful for pranks or for defending a base. The collection grows with later updates, and the author lists more old-style content as planned for future releases.

The mod blends its traps into vanilla gameplay and works on its own, in both plain vanilla-style worlds and heavily modded ones. Its blocks include spikes, barbed razor wire and saws, and a trap can be set to cover a line rather than a single tile. Trapped! runs on client and server, so the server and every player need it, and Create and Just Enough Items (JEI) are optional companions. Files are published for NeoForge across 1.20.4, 1.20.6 and 1.21.1. The code is released under All rights reserved and is not open source.

Key features

  1. Disguised trap blocks

    Traps appear as normal blocks until they are activated, so they can be placed among ordinary building materials.

  2. Blocks that break underfoot

    Some traps break when a player steps on them, adding a one-time hazard to a path.

  3. Spikes, razor wire and saws

    Copycat Spike, Unstable Copycat, Barbed Razor Wire and saw blocks give defenders several kinds of hazard to place.

  4. Line defense

    Traps can be laid across a line of tiles, which covers a corridor or an approach to a base.

Compatibility

Latest build for each game version and loader.

1.21.12.0.0-beta.1
1.20.61.0.1
1.20.41.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Optional 2

Just Enough Items (JEI)View Items and Recipes
Optional
CreateAesthetic Technology that empowers the Player
Optional

Use cases

Base defense

Players protecting a base can place traps at entrances and along paths, where the hidden blocks give little warning to an intruder.

Pranks between friends

Traps can be set in shared worlds to surprise friends, since the blocks look like the surrounding terrain until triggered.

Who it’s for: Players who want hidden hazards for defense or pranks in survival worlds and multiplayer servers, whether vanilla-style or heavily modded.

Questions

Does Trapped! need Create or JEI?

No. Create and Just Enough Items (JEI) are optional dependencies, and the mod works without either one.

Which loader and versions does Trapped! support?

Trapped! is published for NeoForge only, with files for 1.20.4, 1.20.6 and 1.21.1.

Does the server need Trapped! installed?

Yes. A server running it needs every connecting player to have it too.

In the catalog

Trapped! is one of 7,216 Magic mods on ModsFinder, and one of 2,992 Magic mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

More from Ri0t

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What the author says

Trapped! is a Minecraft mod that adds traps, deceptive blocks, and hidden dangers designed to keep players on watch, or to allow them a line of defense. Whether you're protecting your base, trolling your friends, or simply adding more danger to your world, Trapped! introduces a growing collection of creative traps…
Ri0t, on the Modrinth page

Official listing

Owner
Ri0t
Published
2024-07-14
Updated on Modrinth
2026-06-20
Facts verified
2026-10-15

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