ModsFinder

time control mod

by vingaming1113

Time control mod adds wands and controllers that change how fast time passes in a world, letting players slow it, speed it up or send it back to normal.

NeoForgeClient and serverAll rights reserved1.21.1 – 1.21.5

What it does

The time control wand slows time down, and a second wand speeds it up. Both tools are crafted, and the time controller needs nothing to be crafted, so it can be obtained early in a survival world. Left-clicking with the time controller sends time back to normal, though that action does not work after a player rejoins the world.

The mod suits creative building, where a builder can freeze the mobs in a particular space and build without them blocking the way. Some of the time control items are obtained from an end structure, and the time controller house hands out the drawing items that open further parts of the set.

Time control mod is built for NeoForge and runs on client and server, so both the server and every player need it. Files cover 1.21.1, 1.21.4 and 1.21.5 across three release versions in the 1.21.1 – 1.21.5 range, and the latest file is 0.0.1 for 1.21.5. The code is released under All rights reserved and is not open source.

Key features

  1. Time slowing wand

    A craftable wand that slows the passage of time in the area around the player.

  2. Time speeding wand

    A second craftable wand that speeds time up, which allows faster progress through idle periods.

  3. Time controller

    An item that needs no ingredients to craft and resets time to normal with a left click, though this does not persist across rejoining.

  4. Mob freezing for building

    Freezing mobs in a chosen space lets builders work without interruptions from creatures.

Compatibility

Latest build for each game version and loader.

1.21.50.0.1
1.21.40.0.1
1.21.10.0.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Players who want to experiment with time in their worlds, and server owners who run creative or building servers where mobs need to be kept still.

How it compares

Full comparison

Create: Colored Controllers is released under the MIT License and runs on NeoForge for 1.21.1, with client and server environment. Random Tick Control is also MIT licensed and NeoForge only for 1.21.1, but it is server-side only, so players join without installing it. FreezeIt uses a PolyForm Noncommercial License 1.0.0 and runs on client and server for 1.21.1.

ModLoadersGame versionsEnvironmentUpdated
time control modNeoForge1.21.1 – 1.21.5Client and server2025-05-17
Create: Colored ControllersNeoForge1.21.1Client and server2026-06-27
Random Tick ControlNeoForge1.21.1Server-side only2026-06-29
FreezeItNeoForge1.21.1Client and server2026-08-17

Questions

Does Time control mod need to be installed on the server?

Yes. The server and every player need the mod installed.

Which Minecraft versions does Time control mod support?

Files cover 1.21.1, 1.21.4 and 1.21.5. The latest NeoForge file is 0.0.1 for 1.21.5, published on 2025-05-17.

Why does the time controller reset when a player rejoins?

The author notes that left-clicking to return time to normal does not work after a rejoin, so the reset is not kept between sessions.

In the catalog

time control mod is one of 7,216 Magic mods on ModsFinder, and one of 2,992 Magic mods for NeoForge. 15,307 mods support Minecraft 1.21.5.

More from vingaming1113

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What the author says

this mod adds some very cool time control tools, such as a time control wand that slows time down, a time control wand that speeds time up, a time controller that does nothing, but is required to craft the wands, and a old drawing, which is just a drawing of the time controller, the items are currently not obtainable…
vingaming1113, on the Modrinth page

Official listing

Owner
vingaming1113
Published
2025-05-08
Updated on Modrinth
2025-05-17
Facts verified
2026-10-15

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