TFC Tumbleweed
by Verph
With TFC Tumbleweed, tumbleweeds roll across barren terrain in TerraFirmaCraft worlds, and the mod gives control over where they can spawn.
What it does
Tumbleweed entities appear in dry, barren biomes of a TerraFirmaCraft world, so deserts and wastes gain a visible drifting element. TerraFirmaCraft and Tumbleweed are both required, and the mod runs on client and server, so the server and every player need it. Tumbleweeds use the wind vector map that TerraFirmaCraft generates, which lets their movement follow the weather.
The mod exposes settings for the rainfall interval in which tumbleweeds may spawn and for the other conditions that decide where they appear. A server owner can use these to keep tumbleweeds out of wetter regions or to limit their number. When a tumbleweed is dropped, the default drop table of the Tumbleweed base mod can overwrite the loot, so the mod provides its own table for the drops that the 1.21.1 versions use. Builds exist for Forge and NeoForge in 1.18.2, 1.20.1, 1.21 and 1.21.1, and the license is the BSD 2-Clause License, so the code is not open source.
Key features
Tumbleweed spawning in TerraFirmaCraft
Tumbleweed entities spawn in arid biomes of TerraFirmaCraft worlds, adding movement to barren land.
Configurable rainfall interval
Settings define the rainfall range in which tumbleweeds may spawn, along with other spawn conditions.
Own loot table for 1.21.1
Versions for 1.21.1 use a dedicated drop table, so tumbleweeds drop items that the base mod's default table would overwrite.
Wind vector movement
Tumbleweeds take their direction from TerraFirmaCraft's wind vector map, so they move with the weather.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Optional 2
Use cases
Who it’s for: TerraFirmaCraft players who want desert and barren biomes to feel more alive, and server owners who want to control where tumbleweeds appear in their world.
How it compares
Tumbleweeds is a separate mod with Fabric, Forge, NeoForge and Quilt files for 1.21 – 1.21.8, under All rights reserved and not open source. Dynamic Trees - TFC Community Edition is open source under the MIT License and runs on NeoForge for 1.21.1 only. Dynamic Trees - TFC covers Forge and NeoForge for 1.12.2 – 1.21.1 under the MIT License.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| TFC Tumbleweed | Forge and NeoForge | 1.18.2 – 1.21.1 | Client and server | 2026-06-05 |
| Tumbleweeds | Fabric, Forge, NeoForge and Quilt | 1.21 – 1.21.8 | Client and server | 2025-07-28 |
| Dynamic Trees - TFC Community Edition | NeoForge | 1.21.1 | Client and server | 2026-07-20 |
| Dynamic Trees - TFC | Forge and NeoForge | 1.12.2 – 1.21.1 | Client and server | 2026-09-07 |
Questions
Which dependencies does TFC Tumbleweed need?
Does TFC Tumbleweed have to be installed on the server?
Which game versions have files for TFC Tumbleweed?
Why do tumbleweeds not spawn in a given world?
In the catalog
TFC Tumbleweed is one of 8,515 World generation mods on ModsFinder, and one of 5,058 World generation mods for Forge. 32,366 mods support Minecraft 1.21.1.
More from Verph
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What the author says
Now you can finally enjoy the barren deserts in the world of TerraFirmaCraft! You no longer have to frustrate over, why the tumbleweed entities from Tumbleweed won't spawn, as this mod handles it all for you! Furthermore, you get the ability to control the valid rainfall interval in which tumbleweed is allowed to…
Official listing
- Modrinth page
- modrinth.com/mod/tfc-tumbleweed
- Owner
- Verph
- Published
- 2024-08-28
- Updated on Modrinth
- 2026-06-05
- Facts verified
- 2026-10-15
