TFC Regrowing Forests
by Verph
TFC Regrowing Forests lets forests that TerraFirmaCraft generates slowly spread and regenerate over time, with new trees appearing as the seasons change.
What it does
Trees in the world spread seeds during fall, and the saplings that grow from them are ready the next spring. Trees only spread when the conditions allow it: the mod checks the surrounding environment, climate, groundwater hydration and season before a new tree can appear. Fruit trees and fruit bushes from TerraFirmaCraft take part in the spreading as well, so orchards can come back after being cut down.
The spreading rules are set in a data pack, which covers how fast forests regrow, how far seeds travel and the chance of each spread. The default values are permissive, and a regrowth recipe only needs leaves and a sapling; any other field can be left out, or added to limit growth to specific conditions, such as oak trees that already grow in the TerraFirmaCraft generation rules. The mod depends on TerraFirmaCraft and supports ArborFirmaCraft out of the box.
Files are published for Forge and NeoForge across three release versions, 1.20.1, 1.21 and 1.21.1. Because the mod changes world generation, it must be installed on both the client and the server. The code is under the BSD 2-Clause License and is not open source.
Key features
Gradual forest spread
Forests spread slowly across the world, and the spread continues after the world has been generated.
Seasonal seeding
Trees drop seed-bearing fruit in fall, and new trees grow from those seeds in the next spring.
Climate and groundwater checks
Spawning reacts to climate, season, groundwater hydration and the surrounding environment.
Data pack configuration
Recipes set the regrowth rules, including spread chance, spread distance and the conditions required for regrowth.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Optional 3
How it compares
TFC Eratosthenes is open source under the GNU General Public License v3.0 or later, works for Forge and NeoForge on 1.20.1 – 1.21.1, and is required on the server with the client optional. ArborFirmaCraft (AFC) is open source under the MIT License, covers 1.18.2 – 1.21.1 on Forge and NeoForge, and is installed on both the client and the server. TFC Ruins is server-side only and not open source, released under All rights reserved for 1.20.1 – 1.21.1.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| TFC Regrowing Forests | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-02-10 |
| TFC Eratosthenes | Forge and NeoForge | 1.20.1 – 1.21.1 | Server required, client optional | 2026-08-14 |
| ArborFirmaCraft (AFC) | Forge and NeoForge | 1.18.2 – 1.21.1 | Client and server | 2026-08-24 |
| TFC Ruins | Forge and NeoForge | 1.20.1 – 1.21.1 | Server-side only | 2025-11-28 |
Questions
Does TFC Regrowing Forests need TerraFirmaCraft?
Which versions are supported?
Does the mod work with ArborFirmaCraft?
In the catalog
TFC Regrowing Forests is one of 8,515 World generation mods on ModsFinder, and one of 5,058 World generation mods for Forge. 32,366 mods support Minecraft 1.21.1.
More from Verph
Similar mods
What the author says
This mod makes the forests in TerraFirmaCraft regenerate or spread over time. Trees only spread during fall, as this is when they typically drop their seed-bearing fruits, as such new trees will be ready for the next spring. Which trees that can spread or regenerate is configurable using a data pack, as well is how…
Official listing
- Modrinth page
- modrinth.com/mod/tfc-regrowing-forests
- Owner
- Verph
- Published
- 2024-08-28
- Updated on Modrinth
- 2026-02-10
- Facts verified
- 2026-10-15
