Texture grabber
by TGdoesCode
Texture Grabber, a Fabric utility, extracts the textures a player has applied in-game and dumps them to files for backup or study.
What it does
Texture Grabber automatically pulls the textures currently applied through the game's resource packs and writes them out, so the set in use can be kept as a backup or examined without launching Minecraft. It works with vanilla custom resource packs, and it can be configured to decide which applied textures are grabbed.
For texture artists, modders and pack developers, the mod offers a reference base for building their own texture packs, and a way to compare how the textures in different resource packs differ. Fabric API is required, and the mod runs on the client alone, so players install it and servers do not need it. Builds are published for Fabric only, across 18 release versions 1.20.1 – 1.21.11, under the MIT License, and the project is open source.
Key features
Applied texture extraction
Textures in use through active resource packs are collected and saved from the running game.
Configurable grabbing
A config file controls which applied textures are grabbed, so only the wanted assets are written.
Quick backups
A full set of the textures in use can be saved in a few steps, giving a copy of a pack before it is edited.
Offline exploration
Textures from different resource packs can be browsed as files, without opening Minecraft for each comparison.
Gallery
Compatibility
Latest build for each game version and loader.
1.21.x12 of 12 versions with builds
1.20.x6 of 6 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Building a reference base
Artists and modders can dump the textures of a pack they admire and use them as a starting point for their own work.
Pack development checks
Pack developers can confirm which textures a combination of packs actually applies before a release.
Who it’s for: Texture artists, modders and resource pack developers who need copies or inspections of applied textures. Players who only want to play with packs have no need for it.
How it compares
Tab Grabber is another Fabric client mod under the MIT License and open source, with files for 1.20.4 – 1.21.11, but it grabs tab screens rather than textures. Skin Grabber is also client-side only, open source under the MIT License and covers 1.16 – 26.2, and it saves player skins instead of applied textures. Player Skin Grabber is client-side only as well, uses the MIT License and is not open source; it targets 1.19 – 1.20.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Texture grabber | Fabric | 1.20.1 – 1.21.11 | Client-side only | 2025-08-10 |
| Tab Grabber | Fabric | 1.20.4 – 1.21.11 | Client-side only | 2025-10-04 |
| Skin Grabber | Fabric | 1.16 – 26.2 | Client-side only | 2026-07-05 |
| Player Skin Grabber | Fabric | 1.19 – 1.20 | Client-side only | 2023-06-08 |
Questions
Does Texture Grabber need Fabric API?
Does the server need Texture Grabber?
Which game versions have files?
In the catalog
Texture grabber is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 19,862 mods support Minecraft 1.21.11.
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What the author says
Texture Grabber is a Fabric mod for Minecraft 1.20.1+ that automatically extracts and saves all applied textures from your game’s mods and resource packs. On client startup, the mod scans all active resource packs and extracts every texture resource it finds. These textures are then copied into your local…
Official listing
- Modrinth page
- modrinth.com/mod/texture-grabber
- Owner
- TGdoesCode
- Published
- 2025-08-10
- Updated on Modrinth
- 2025-08-10
- Facts verified
- 2026-10-15
