Tensura: Skill Obtain
by Whelpiana
Tensura: Skill Obtain lets a player kill an entity and receive a skill that the server has assigned to it, using a config file the server owner or a singleplayer user edits.
What it does
The mod adds a way to obtain skills by killing entities. A config file, found inside the instance's config folder, maps each entity to a skill. When the player kills a configured entity, the assigned skill is granted to that player directly. Preconfigured entries are already included, and any modded entity or custom skill can be added by hand, with adjustable drop chances.
Server owners and singleplayer users decide which entities grant which skills and how often. The preconfigured entries include several named skills, among them a lightning-based one and a shadow-based one, plus a holy resistance skill and a beast form. The mod is server-side only, so players join without installing anything, and it runs in singleplayer and on servers alike. Builds exist for Fabric and NeoForge on 1.21.1 only, with 1.1 as the latest file for each loader.
Key features
Skills from kills
Killing a configured entity grants the skill assigned to it, with no separate command or menu needed.
Preconfigured skills
Entries for several named skills, including lightning, shadow, beast and holy resistance, are already in the config.
Custom entity mapping
Any entity can be assigned a skill by adding an entry to the config file in the instance's config folder.
Adjustable drop chances
The chance that a kill grants a skill can be set per entry, giving control over how skills are obtained.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Server owners who run Tensura-based worlds and singleplayer players who want control over how skills are obtained from defeated entities.
How it compares
Switchy Pufferfish Skills is open source under the GNU General Public License v3.0 or later, needs the server to run it, and is published for 1.21 – 1.21.1 on Fabric and NeoForge. Tensura Skill Trainer is not open source and is published for Fabric, Forge and NeoForge across 1.19.2 – 1.21.1; it works on either side, and neither side needs it. Self Restraint is open source under the MIT License, runs on client and server, and is Fabric-only for 1.21 – 1.21.1.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Tensura: Skill Obtain | Fabric and NeoForge | 1.21.1 | Server-side only | 2026-05-01 |
| Switchy Pufferfish Skills | Fabric and NeoForge | 1.21 – 1.21.1 | Server required, client optional | 2025-11-04 |
| Tensura Skill Trainer | Fabric, Forge and NeoForge | 1.19.2 – 1.21.1 | Client or server, optional | 2026-07-23 |
| Self Restraint 🔒 | Fabric | 1.21 – 1.21.1 | Client and server | 2025-06-10 |
Questions
Does Tensura: Skill Obtain need to be installed on the client?
Which loaders does Tensura: Skill Obtain support?
Can modded entities be given skills?
In the catalog
Tensura: Skill Obtain is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 32,366 mods support Minecraft 1.21.1.
More from Whelpiana
Similar mods
What the author says
This mod is a configurable addon that gives you control over how skills are obtained. This addon allows server owners and singleplayer users to define which entities drop a specific skill. Through the file located inside your instance's config file, you can add your own entities and assign your any skills you want.
Official listing
- Modrinth page
- modrinth.com/mod/tensura-skill-obtain
- Owner
- Whelpiana
- Published
- 2026-04-23
- Updated on Modrinth
- 2026-05-01
- Facts verified
- 2026-10-15
