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Talking Colonists (Minecolonies Addon)

by sshcrack

Talking Colonists lets citizens of a MineColonies colony hold spoken conversations with players through Gemini, a Google AI model, over voice chat.

ForgeNeoForgeClient and serverCustom license1.20.1 – 1.21.1

What it does

The addon connects MineColonies citizens to the Gemini Live API, so colonists can answer questions and talk about their happiness, their job or anything else a player raises. A citizen who is unhappy or missing resources can bring it up and start the conversation right away, which turns colony management into an interactive exchange rather than a list of messages.

Talking Colonists needs Minecolonies Voicechat and Gemini Live Lib, both installed alongside it. Players set up the link by creating an API key in Google AI Studio, pressing its blue button and copying the token into the mod's configuration. The free tier of the API allows up to 3 citizens to speak at the same time. The mod is published for Forge and NeoForge, for 1.20.1 and 1.21.1, and it runs on client and server, so the server and every player need it. The license is custom and the code is not open source.

Key features

  1. Spoken citizen dialogue

    Colonists answer players in conversation through the Gemini Live API, so a player can talk with a citizen in the colony.

  2. Unprompted complaints

    Citizens who are unhappy or lack resources raise the issue on their own and open a conversation about it.

  3. API key setup

    The Gemini key is created in Google AI Studio and copied into the mod, with no other external service needed.

  4. Concurrent speakers

    The free Gemini tier allows up to 3 citizens to speak at once, which limits how many conversations run together.

Compatibility

Latest build for each game version and loader.

1.21.1Not available2.1.0-beta.1-neoforge+1.21.1
1.20.12.1.0-beta.1-forge+1.20.1Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

Talking Colonists is a Forge and NeoForge addon for 1.20.1 and 1.21.1 that runs on client and server and is under a custom license, not open source. MineColonies: Block Party is also published for Forge and NeoForge across 1.20.1 – 1.21.1 with the client and server environment, but it is licensed as All rights reserved and is not open source. Civillis Minecolonies Compatibility is server-side only, open source under the MIT License, and covers Fabric, Forge and NeoForge for 1.20.1 – 1.21.1, so players can join without installing it.

ModLoadersGame versionsEnvironmentUpdated
Talking Colonists (Minecolonies Addon)Forge and NeoForge1.20.1 – 1.21.1Client and server2026-10-11
MineColonies: Block PartyForge and NeoForge1.20.1 – 1.21.1Client and server2025-12-23
Civillis Minecolonies CompatibilityFabric, Forge and NeoForge1.20.1 – 1.21.1Server-side only2026-07-15

Questions

Which dependencies does Talking Colonists require?

Minecolonies Voicechat and Gemini Live Lib must be installed next to Talking Colonists. Both are named in the setup steps and must be present for the addon to work.

Does the server need Talking Colonists?

Yes. A server running it needs every connecting player to have it too.

Why does the mod need a Google API key?

Citizen speech is generated by the Gemini Live API. The key is created in Google AI Studio and its token is copied into the mod.

How many citizens can talk at once?

The free tier of the Gemini API allows up to 3 citizens to speak at the same time.

In the catalog

Talking Colonists (Minecolonies Addon) is one of 5,392 Social mods on ModsFinder, and one of 1,817 Social mods for Forge. 32,366 mods support Minecraft 1.21.1.

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What the author says

You can interactively talk to citizens in your minecolonies just as if they were alive! (The free tier allows up to 3 citizens to be spoken at the same time)
sshcrack, on the Modrinth page

Official listing

Owner
sshcrack
Published
2025-05-19
Updated on Modrinth
2026-10-11
Facts verified
2026-10-15

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