Talking Colonists (Minecolonies Addon)
by sshcrack
Talking Colonists lets citizens of a MineColonies colony hold spoken conversations with players through Gemini, a Google AI model, over voice chat.
What it does
The addon connects MineColonies citizens to the Gemini Live API, so colonists can answer questions and talk about their happiness, their job or anything else a player raises. A citizen who is unhappy or missing resources can bring it up and start the conversation right away, which turns colony management into an interactive exchange rather than a list of messages.
Talking Colonists needs Minecolonies Voicechat and Gemini Live Lib, both installed alongside it. Players set up the link by creating an API key in Google AI Studio, pressing its blue button and copying the token into the mod's configuration. The free tier of the API allows up to 3 citizens to speak at the same time. The mod is published for Forge and NeoForge, for 1.20.1 and 1.21.1, and it runs on client and server, so the server and every player need it. The license is custom and the code is not open source.
Key features
Spoken citizen dialogue
Colonists answer players in conversation through the Gemini Live API, so a player can talk with a citizen in the colony.
Unprompted complaints
Citizens who are unhappy or lack resources raise the issue on their own and open a conversation about it.
API key setup
The Gemini key is created in Google AI Studio and copied into the mod, with no other external service needed.
Concurrent speakers
The free Gemini tier allows up to 3 citizens to speak at once, which limits how many conversations run together.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Talking Colonists is a Forge and NeoForge addon for 1.20.1 and 1.21.1 that runs on client and server and is under a custom license, not open source. MineColonies: Block Party is also published for Forge and NeoForge across 1.20.1 – 1.21.1 with the client and server environment, but it is licensed as All rights reserved and is not open source. Civillis Minecolonies Compatibility is server-side only, open source under the MIT License, and covers Fabric, Forge and NeoForge for 1.20.1 – 1.21.1, so players can join without installing it.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Talking Colonists (Minecolonies Addon) | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-10-11 |
| MineColonies: Block Party | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2025-12-23 |
| Civillis Minecolonies Compatibility | Fabric, Forge and NeoForge | 1.20.1 – 1.21.1 | Server-side only | 2026-07-15 |
Questions
Which dependencies does Talking Colonists require?
Does the server need Talking Colonists?
Why does the mod need a Google API key?
How many citizens can talk at once?
In the catalog
Talking Colonists (Minecolonies Addon) is one of 5,392 Social mods on ModsFinder, and one of 1,817 Social mods for Forge. 32,366 mods support Minecraft 1.21.1.
More from sshcrack
Similar mods
What the author says
You can interactively talk to citizens in your minecolonies just as if they were alive! (The free tier allows up to 3 citizens to be spoken at the same time)
Official listing
- Owner
- sshcrack
- Published
- 2025-05-19
- Updated on Modrinth
- 2026-10-11
- Facts verified
- 2026-10-15
