ModsFinder

Talismans

by Lunakibby

Talismans adds wearable charms that grant abilities and effects to the player who holds them, from world-shifting powers to small combat and survival boosts.

ForgeNeoForgeClient and serverCreative Commons Attribution Share Alike 4.01.16.5 – 1.21.8

What it does

Each talisman is an item that takes effect while it sits in the player's hand or inventory, and several can apply at once. Some let the holder collect blocks normally out of reach, such as Bedrock, Reinforced Deepslate and End Portal Frames. Others change how the game reports the world, letting the holder see through the night or phase blocks out of existence. A few reward fighting and travel, for example by making ranged weapons usable from the off hand or by condensing air into a single random creature.

Talismans is built for Forge and NeoForge across 11 release versions, 1.16.5 – 1.21.8, and has no required dependencies. Every player and the server need a copy of the mod. The code is shared under the Creative Commons Attribution Share Alike 4.0 license, which is not open source, and the mod was first published on 2025-04-04 and last updated on 2025-12-01.

Key features

  1. Collecting out-of-reach blocks

    A talisman lets the holder break blocks that are normally uncollectable, including Bedrock and End Portal Frames.

  2. Mending and durability

    One talisman occasionally repairs damage taken by the armour the holder wears, and another restores tools that are being used.

  3. Vision and world-shifting powers

    Talismans grant night vision by day and a shift in how blocks appear, along with other changes to the world around the holder.

  4. Combat and defence boosts

    Talismans increase the holder's resilience to damage and help with ranged attacks, including use of a ranged weapon in the off hand.

  5. Endgame talismans

    A set of endgame talismans adds stronger artifacts with buffs meant for late-game play.

Compatibility

Latest build for each game version and loader.

1.21.x3 of 3 versions with builds
1.21.8Not availablev1.2.4
1.21.4Not availablev1.2.3
1.21.1Not availablev1.2.4
1.20.x3 of 3 versions with builds
1.20.6Not availablev1.1.2
1.20.4Not availablev1.1.2
1.20.1v1.2.4Not available
1.19.x2 of 2 versions with builds
1.19.4v1.1.2Not available
1.19.2v1.1.2Not available
1.18.x1 of 1 version with builds
1.18.2v1.1.2Not available
1.17.x1 of 1 version with builds
1.17.1v1.1.2Not available
1.16.x1 of 1 version with builds
1.16.5v1.1.2Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Players who want extra abilities from carried items, and server owners who run a modded Magic setup on Forge or NeoForge.

Questions

Which loaders does Talismans support?

Talismans is published for Forge and NeoForge. Forge has a file for 1.20.1 and NeoForge has a file for 1.21.8.

Does the server need Talismans?

Yes. The server and every player need the mod installed.

Which game versions have files for Talismans?

Files exist for 11 release versions 1.16.5 – 1.21.8, including 1.20.1 and 1.21.1.

In the catalog

Talismans is one of 7,216 Magic mods on ModsFinder, and one of 3,927 Magic mods for Forge. 17,695 mods support Minecraft 1.21.8.

More from Lunakibby

All projects

Similar mods

What the author says

Ever had a tool you wanted to keep around without the worries of decay or damage, sver felt that armour just wasn't enough, ever wanted to change the world to your whim? Well, an ancient sect of Villagers have kept the secret of the Talismans for too long, and now the secrets out, and they are yours to create!
Lunakibby, on the Modrinth page

Official listing

Owner
Lunakibby
Published
2025-04-04
Updated on Modrinth
2025-12-01
Facts verified
2026-10-15

Tags