[TACZ] Durability
by Corrinedev
[TACZ] Durability adds a wear and jamming system to the guns, so every shot slowly lowers a gun's durability.
What it does
Each gun starts with a durability of 2000, shown in the bottom right corner when the gun is inspected, and it drops by 1 for every shot, which makes full auto guns less reliable. Biome modifiers change how fast durability is lost in certain biomes. Every value can be changed in the server config folder, found in the saves folder under the world's own folder.
As durability falls, the chance of a jam on each shot rises. A jammed gun cannot fire until the player inspects it to clear the jam, and the jam chance is still affected by durability. Setting the jam chance to zero turns jamming off. At zero durability the gun jams on every shot, or the config can make it break instead. Repair items are craftable and restore durability at the Repair Bench, which is also craftable; JEI shows the recipes. Lower durability also adds inaccuracy, and the default inaccuracy can be lowered in the config to narrow the gap between aiming down sights and hip fire.
The mod needs [TaCZ] Timeless and Classics Zero, and the [UNOFFICIAL] TaCZ 1.21.1 NeoForge Port on NeoForge. It is published for Forge and NeoForge, with files for 1.20.1 and 1.21.1 and the latest builds dated 2026-08-26. The environment is client and server, and the code is under the GNU General Public License v3.0 only, so it is not open source.
Key features
Durability wear per shot
Each shot lowers the gun's durability by one point, starting from a default of 2000.
Jamming chance
The chance to jam rises as durability falls, and a jam stops firing until the gun is inspected.
Repair Bench and repair items
Craftable repair items restore durability at the craftable Repair Bench.
Biome effects and inaccuracy
Biomes change the rate of durability loss, and lower durability widens the gun's inaccuracy.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
How it compares
Bullerproof Armor System Mod is an MIT-licensed open source mod for Forge and NeoForge that covers armor, not guns. [TACZ] Arm Stamina is a Forge and NeoForge mod under All rights reserved and is not open source, and it adds stamina rather than durability. TaCZ Fixes is a Forge-only, MIT-licensed open source mod, so it cannot run on NeoForge.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| [TACZ] Durability | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-08-26 |
| Bullerproof Armor System Mod | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-06-28 |
| [TACZ] Arm Stamina | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-09-28 |
| TaCZ Fixes | Forge | 1.20.1 | Client and server | 2026-10-11 |
Questions
Does [TACZ] Durability need Timeless and Classics Zero?
Does the server need the mod installed?
Can jamming be turned off?
In the catalog
[TACZ] Durability is one of 17,631 Equipment mods on ModsFinder, and one of 9,216 Equipment mods for Forge. 32,366 mods support Minecraft 1.21.1.
More from Corrinedev
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What the author says
ALL CONFIGS ARE FOUND IN THE SERVER CONFIG FOLDER (this is in your saves folder, then the folder that your world is in) -Durability This durability is by default 2000 and can be seen on the gun in the bottom right corner when you inspect the gun, it goes down by 1 every time you fire making full auto guns less…
Official listing
- Modrinth page
- modrinth.com/mod/tacz-durability
- Owner
- Corrinedev
- Published
- 2024-12-30
- Updated on Modrinth
- 2026-08-26
- Facts verified
- 2026-10-15
