StrongerMobInRain&Thunder
by break08
StrongerMobInRain&Thunder changes hostile mobs during rain and thunderstorms, giving some of them stronger equipment and extra effects while the weather lasts.
What it does
Some hostile mobs in the overworld receive stronger equipment when it rains or thunders, and the effects apply to hostiles other than the creeper. Husks gain a chance to spawn alongside killer bunnies, and the chance of thunder is raised. A depending item held in a hostile's off hand can inflict Slowness, Mining Fatigue or Poison on entities it hurts. Buffed mobs can kill an Iron Golem or spawn five zombies, and a player standing on the top three blocks of a structure may be out of reach of a buffed mob that hurts skeleton spawns.
The mod is published for Forge and NeoForge across 11 game versions, 1.17.1 – 1.21.8, and both sides must run it. Its license is the MIT License and the code is open source. Several earlier issues, such as a gamerule that did not stop sleeping during storms, are listed by the author as fixed in the next alpha build, while some descriptions still differ from the current behavior.
Key features
Stronger weather equipment
Hostile mobs in rain or thunder can equip armor and weapons that appear only during those weather states.
Buffed mob rewards
Players who kill a buffed mob receive extra loot, and the amount of experience dropped can be chosen in the config.
Weather-specific effects
Totem Undying, fireball, wither skull, snowball, shovel, cobweb and spider eye effects are tied to rain or thunder.
Thunderstorm tiers
Some mobs get stronger effects during a higher-level thunderstorm than during ordinary rain.
Compatibility
Latest build for each game version and loader.
1.21.x3 of 3 versions with builds
1.20.x4 of 4 versions with builds
1.19.x2 of 2 versions with builds
1.18.x1 of 1 version with builds
1.17.x1 of 1 version with builds
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
No Thunder Sleep is a Forge mod for 1.20.1 that is server-side only and not open source, released under the MIT License. It concerns sleeping during storms rather than hostile mob changes. DangerousGlass is a NeoForge mod for 1.21.1 that is server-side only and open source under the MIT License, with a glass-related function unrelated to weather mobs. The Sound of Rain is client-side only, is released under the MIT License and supports Forge and NeoForge for 1.20 – 1.20.4, so it changes audio rather than mob behavior.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| StrongerMobInRain&Thunder | Forge and NeoForge | 1.17.1 – 1.21.8 | Client and server | 2026-01-08 |
| No Thunder Sleep | Forge | 1.20.1 | Server-side only | 2026-05-25 |
| DangerousGlass | NeoForge | 1.21.1 | Server-side only | 2025-06-30 |
| The Sound of Rain | Forge and NeoForge | 1.20 – 1.20.4 | Client-side only | 2026-04-05 |
Questions
Does StrongerMobInRain&Thunder need to be installed on the server?
Which loaders does StrongerMobInRain&Thunder support?
Does the mod cover every game version from 1.17.1 onward?
In the catalog
StrongerMobInRain&Thunder is one of 29,952 Game mechanics mods on ModsFinder, and one of 13,316 Game mechanics mods for Forge. 17,695 mods support Minecraft 1.21.8.
More from break08
Similar mods
What the author says
Gamerule Allow/Prevent sleeping (also deleted old Ombrophobia mod) in raining or thundering was an bugs (althought it is set to false, you still can able to sleep) in alpha-0.0.2, I will fix it right on next version Notice: May be Equipment in Thunder Storm can be interspersed with equipment in Rain
Official listing
- Modrinth page
- modrinth.com/mod/strongermobinrainthunder
- Owner
- break08
- Published
- 2025-11-11
- Updated on Modrinth
- 2026-01-08
- Facts verified
- 2026-10-15
