ModsFinder

Stay Frosty

by davigj

Stay Frosty makes cold-related mobs and frost damage a lasting threat by adding a freeze timer that builds up while an entity takes frost damage.

ForgeNeoForgeClient and serverMIT LicenseOpen source1.19.2 – 1.21.1

What it does

Cold-related entities deal bonus frost damage, and attacks from strays, snow golems and snowballs add frost ticks to a target. Once the accumulated ticks pass the vanilla limit, the timer keeps counting, so a freeze cap can be set higher than the default. Entities that take frost damage show snowflake particles, and stray arrows slow their target before fading quickly on landing. Each of these effects can be configured separately.

Entities that deal frost damage are tagged in a data pack entity type tag, so modded mobs and modpack developers can add their own dealers. The default tag already includes mobs such as Chilled, Windswept Frost stalkers from Alex's Mobs. Cloud Storage and Feathers are optional dependencies: with Feathers installed, players are forced to acquire the mod's Cold effect, which prevents recharging stamina while frost accumulates.

Stay Frosty is available for Forge and NeoForge, with files for 1.19.2, 1.20.1 and 1.21.1. The latest Forge file is 2.0.1 for 1.20.1 and the latest NeoForge file is 3.0.0 for 1.21.1. The code is under the MIT License and is open source.

Key features

  1. Frost damage bonus

    Cold-related entities deal extra frost damage, so their attacks carry more risk in snowy areas.

  2. Stacking freeze timer

    Frost ticks from strays, snow golems and snowballs build up, and an extra configurable cap lets the timer go past the normal limit.

  3. Snowflake and slowness effects

    Frost-damaged entities emit snowflake particles, and stray arrows apply Slowness before their particles dissipate on landing.

  4. Extendable frost tag

    A tag lists the entities that deal frost damage, so modders and modpack developers can add their own mobs.

Compatibility

Latest build for each game version and loader.

1.21.1Not available3.0.0
1.20.12.0.12.0.1
1.19.21.0.0Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Optional 2

FeathersA simple and well-integrated stamina mechanic for Minecraft!
Optional
Cloud StorageSimple mass storage without the hassle of tech mods - plus a bunch of other sky-related additions.
Optional

Use cases

Who it’s for: Players who want cold biomes to be more dangerous, and modpack developers who need a data-driven list of frost damage dealers.

How it compares

Full comparison

No Stray is a Fabric, Forge, NeoForge and Quilt server mod covering 1.13 – 1.21.11, with the license All rights reserved and no open source code. Snuffles is a Forge and NeoForge mod for 1.18.2 – 1.21.1, which is open source under the MIT License and runs on client and server. Cold Snap Horde is a Forge-only mod for 1.19.2 – 1.20.1, open source under the MIT License and also client and server.

ModLoadersGame versionsEnvironmentUpdated
Stay FrostyForge and NeoForge1.19.2 – 1.21.1Client and server2025-10-01
No Stray ❌Fabric, Forge, NeoForge and Quilt1.13 – 1.21.11Server required, client optional2025-11-28
SnufflesForge and NeoForge1.18.2 – 1.21.1Client and server2026-01-12
Cold Snap HordeForge1.19.2 – 1.20.1Client and server2024-08-06

Questions

Does Stay Frosty need to be installed on both sides?

Yes. Every player and the server need a copy of the mod.

Which loaders does Stay Frosty support?

Forge and NeoForge. The files cover 1.19.2, 1.20.1 and 1.21.1.

Does Stay Frosty require any other mods?

No dependencies are required. Cloud Storage and Feathers are optional, and Feathers adds the forced Cold effect.

In the catalog

Stay Frosty is one of 11,058 Mobs mods on ModsFinder, and one of 6,527 Mobs mods for Forge. 32,366 mods support Minecraft 1.21.1.

More from davigj

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What the author says

In vanilla, a timer begins counting up when an entity steps into powder snow. After a certain threshold is passed, the entity begins taking frost damage (and the timer immediately begins counting down upon exiting). With this mod, attacks from certain entities now instantly add to this freeze timer. Cold damage from…
davigj, on the Modrinth page

Official listing

Owner
davigj
Published
2024-12-08
Updated on Modrinth
2025-10-01
Facts verified
2026-10-15

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