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Sped Up Mobs

by Unknowneth

Sped Up Mobs adds three server gamerules that scale how fast mobs think, move and act, set between 1 and 100.

FabricServer-side onlyMIT License1.20.1

What it does

Three new gamerules control mob speed on a Fabric server: mobAItickRateMultiplier raises the tick rate of mob AI, mobMoveSpeedMultiplier raises mob movement speed, and mobActionSpeedMultiplier speeds up actions such as using items or attacking. Each value ranges from 1 to 100. The mod is server-side only, so players join without installing it. Files target 1.20.1 only, and the mod is released under the MIT License, though it is not open source.

Key features

  1. AI tick rate gamerule

    mobAItickRateMultiplier speeds up how often mob AI updates, changing how quickly mobs decide what to do.

  2. Movement speed gamerule

    mobMoveSpeedMultiplier raises the general movement speed of mobs across the world.

  3. Action speed gamerule

    mobActionSpeedMultiplier shortens the time mobs take to act, covering item use and attacks.

Compatibility

Latest build for each game version and loader.

1.20.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Questions

Does Sped Up Mobs need to be installed on clients?

No. It runs on the server alone, so players need nothing extra to join.

What range do the mob speed gamerules accept?

Each of the three gamerules accepts a value from 1 to 100.

In the catalog

Sped Up Mobs is one of 7,555 Cursed mods on ModsFinder, and one of 4,235 Cursed mods for Fabric. 34,764 mods support Minecraft 1.20.1.

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What the author says

This mod adds 3 new gamerules, all have a minimum value of 1 and a maximum of 100 Mob AI Tick Speed (mobAItickRateMultiplier)
Unknowneth, on the Modrinth page

Official listing

Owner
Unknowneth
Published
2025-05-26
Updated on Modrinth
2025-05-26
Facts verified
2026-10-15

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