Sound Pitch
by Joshi203
Sound Pitch changes the pitch of Minecraft's client-side sounds so that they follow the current tick rate, keeping audio in step with slow motion and fast-forward gameplay.
What it does
When the game runs slower, sounds drop to a lower pitch, and when the tick rate rises, sounds rise to a higher pitch. The pitch update happens dynamically each time the tick rate changes, so the audio tracks the game speed without a restart.
Instead of letting sped-up audio turn deep or distorted, the mod applies a pitch correction that stays close to how Minecraft normally sounds. The result is more natural audio for slow-motion and sped-up footage, such as tool-assisted speedruns and cinematic videos. It works with the vanilla tick rate system and changes only sound pitch, not gameplay or server behavior.
The mod is published for Fabric only, for 1.21.11, and it is licensed as All rights reserved. It is configurable, and its configuration is required for use.
Key features
Pitch follows tick rate
Sounds lower their pitch when the game runs slower and raise it when the tick rate increases.
Dynamic updates
The pitch recalculates whenever the tick rate changes, so audio stays matched to the current game speed.
Pitch-corrected audio
Sped-up sounds keep a pitch close to normal Minecraft audio instead of becoming unnaturally deep or distorted.
Client-side changes only
Only sound pitch is modified. Gameplay tick speed and server behavior are left unchanged.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Tool-assisted speedruns
Runs recorded at altered tick rates keep sound that matches the on-screen speed, which suits TAS footage.
Cinematic slow motion
Slowed scenes play back with lower, fuller audio that fits the pace of the footage instead of the normal pitch.
Who it’s for: Players who record slow-motion or fast-forward footage, and anyone producing tool-assisted speedrun videos on Fabric for 1.21.11.
How it compares
Audio Focus is a Fabric client-side mod for 1.21.10 under the MIT License, and it is not open source. TickSound is a Fabric client-side mod for 1.20.3 – 26.2 under the MIT License and is also not open source. Sound Pitch covers only 1.21.11 and is released under All rights reserved, so its version range is narrower than TickSound's.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Sound Pitch | Fabric | 1.21.11 | Client-side only | 2026-08-07 |
| Audio Focus | Fabric | 1.21.10 | Client-side only | 2025-12-05 |
| TickSound | Fabric | 1.20.3 – 26.2 | Client-side only | 2026-07-13 |
Questions
Does Sound Pitch need to be installed on the server?
Which loader and game version does Sound Pitch support?
Does Sound Pitch change how the game plays?
In the catalog
Sound Pitch is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 19,862 mods support Minecraft 1.21.11.
More from Joshi203
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What the author says
Tick Rate Sound Pitch adjusts the pitch of all client-side Minecraft sounds based on the current vanilla /tick rate. When the game runs slower, sounds become lower in pitch. When the tick rate increases, sounds become higher in pitch. This makes slow motion and fast-forward gameplay feel much more immersive while…
Official listing
- Modrinth page
- modrinth.com/mod/sound-pitch
- Owner
- Joshi203
- Published
- 2026-08-07
- Updated on Modrinth
- 2026-08-07
- Facts verified
- 2026-10-15
