SomeInventory
by bhargav28377
SomeInventory lets players keep armor, food and tools after death, through a keep-inventory game rule set when a world is created.
What it does
SomeInventory adds a keep-some-inventory game rule to the world creation screen, so a player can keep essential items on death instead of losing everything. The rule is off by default and can be switched on when a world is created, or changed later with the game rule command. Cheat commands remain available, and the mod does not change the rest of the vanilla gameplay.
The mod is aimed at survival players and server owners who want a middle ground between full item loss and a complete keep-inventory setting. Which items are kept is set through the game rule, so server owners can decide how much a player retains. The mod requires Fabric API and runs on the server alone, so players join without installing anything.
SomeInventory is published for Fabric and Quilt across four game versions, 26.1 – 26.2, with 1.2.0 for 26.2 as the latest Fabric file and 1.0.0 for 26.1.2 as the latest Quilt file. The code is not open source, and the mod is released under All rights reserved.
Key features
Keep-some-inventory game rule
A new game rule keeps armor, food and tools after death, set on the world creation screen or later with a command.
Game rule command control
The rule can be turned on or off with the game rule command, so the setting can change after the world is created.
Quality-of-life additions
Beyond the death rule, the mod includes smaller utility features that adjust how inventories behave in play.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Survival servers
Server owners who want players to keep essential gear on death, without making the whole inventory safe.
Who it’s for: Survival players who dislike losing their whole inventory on death, and server owners who want to offer a partial keep-inventory rule.
How it compares
Selective Keep Items is a server-side only mod for Fabric and Quilt, released under All rights reserved, with files for 26.1 – 26.1.2. Keep Inventory Nerf runs on both client and server and is published for Fabric only, across 1.21.9 – 26.3. Keep XP on Death is server-side only, open source under the CC0 1.0 Universal license, and covers 1.19.4 – 1.20.4.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| SomeInventory | Fabric and Quilt | 26.1 – 26.2 | Server-side only | 2026-06-17 |
| Selective Keep Items | Fabric and Quilt | 26.1 – 26.1.2 | Server-side only | 2026-05-22 |
| Keep Inventory Nerf | Fabric | 1.21.9 – 26.3 | Client and server | 2026-10-04 |
| Keep XP on Death | Fabric | 1.19.4 – 1.20.4 | Server-side only | 2024-02-08 |
Questions
Does SomeInventory need Fabric API?
Does every player need the mod installed?
Can the keep-inventory rule be changed after a world is made?
Which versions does SomeInventory support?
In the catalog
SomeInventory is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 13,894 mods support Minecraft 26.2.
More from bhargav28377
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What the author says
Some Inventory adds a new gamerule, keep_some_inventory, to Minecraft's vanilla world creation screen, allowing players to keep essential items after death instead of losing everything. The gamerule is disabled by default (false), but it can be enabled when creating a world or changed at any time using the /gamerule…
Official listing
- Modrinth page
- modrinth.com/mod/someinventory
- Owner
- bhargav28377
- Published
- 2026-06-16
- Updated on Modrinth
- 2026-06-17
- Facts verified
- 2026-10-15
