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Somatogenesis

by gdpulsar

Somatogenesis is a Fabric magic mod, built on Architectury API and Trinkets, where the player creates and reshapes creatures by working on the body.

FabricClient and serverGNU General Public License v3.0 or laterOpen source1.20.1

What it does

Somatogenesis centers on creating creatures and modifying their bodies. Its progression tree has five phases, and its materials are biological: flesh, muscle and organs. Blood-powered blocks connect through vessels, forming a system that feeds the magic. The author describes the design as inspired by Blood Magic and Stranger Things.

Creatures built with the mod can be given a wide set of traits and set to carry out orders. The mod also includes an ability to turn a base creature into a gigantic one. Methods for altering the body are sorted into groups, so a player can follow one line of changes through the tree. Architectury API and Trinkets are required, and the mod is open source under the GNU General Public License v3.0 or later. Servers that run it need every player to install it too. Files are published for Fabric, for 1.20.1 only, with 0.1.1 as the latest alpha build.

Key features

  1. Biological materials

    Flesh, muscle and organs serve as the building materials for magic and for creature parts.

  2. Blood-powered network

    Several blood-powered blocks link through vessels, so one source can supply a connected set of machines.

  3. Five-phase progression

    A large progression tree spread across five phases opens methods for modifying the body.

  4. Customizable creatures

    Created creatures can be adjusted in many ways and given tasks to perform on the player's behalf.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.20.10.1.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

Architectury APIAn intermediary api aimed to ease developing multiplatform mods.
Required
TrinketsA data-driven accessory mod
Required

Use cases

Building a creature

A player gathers biological materials, follows the tree and assembles a creature with the traits they choose.

Growing a giant

The ability to turn a base creature into a gigantic one gives players a large-scale project within the magic system.

Who it’s for: Players who enjoy blood-based magic, body modification and creature building, as well as server owners who want that content in a shared world.

Questions

Does Somatogenesis need Architectury API and Trinkets?

Yes. Both are required dependencies, and both must be installed alongside Somatogenesis on Fabric for 1.20.1.

Must the server install Somatogenesis?

Yes. Servers that run it need every player to install it too.

Is Somatogenesis open source?

Yes. It is licensed under the GNU General Public License v3.0 or later, and its source code and issue tracker are public.

In the catalog

Somatogenesis is one of 7,216 Magic mods on ModsFinder, and one of 3,630 Magic mods for Fabric. 34,764 mods support Minecraft 1.20.1.

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What the author says

Somatogenesis is a mod heavily inspired by Blood Magic and Stranger Things. The primary theme revolves around the creation and modification of creatures and the body. It's worth noting that this mod covers a vast aspects of Minecraft, although its development was with PvP in mind. If there are any features you would…
gdpulsar, on the Modrinth page

Official listing

Owner
gdpulsar
Published
2025-01-04
Updated on Modrinth
2025-01-16
Facts verified
2026-10-15

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