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SoulForge Teams

by gdpulsar

SoulForge Teams lets players on a SoulForge server form teams, invite members and declare other teams as allies, neutrals or enemies.

FabricServer required, client optionalMIT LicenseOpen source1.20.1

What it does

Teams are managed with the sfteams command. A player creates a team, invites others and accepts invitations, while the team info command lists the current members. Each member holds one of three ranks, member, leader or owner, and a server holds only one owner team at a time. Promoting and demoting members depends on rank, and a leader can be demoted back by the owner.

The mod is an official add-on for SoulForge and works only alongside it. Its server-side features cover membership changes, kicks and departures, with a team owner barred from leaving until ownership is handed over. The license is MIT, and the source code is public. Files target 1.20.1 only, with the latest Fabric build 1.0.5 dated 2024-08-15, and the mod must run on the server while clients may leave it out.

Key features

  1. Ranked team membership

    Members hold the ranks member, leader or owner, and ranks decide who can invite, promote, demote or kick.

  2. Team relations

    The declare subcommand sets another team as an ally, neutral or enemy, so relations between teams are recorded on the server.

  3. Invitations and kicks

    Invite and accept commands bring players into a team, while kick and leave remove them again.

  4. Offensive ally targeting option

    A configurable option decides whether offensive abilities can be cast on allied players.

Compatibility

Latest build for each game version and loader.

1.20.11.0.5
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Community factions on a server

Server owners can let players form factions with leaders, invitations and declared rivalries between groups.

Roleplay and PvP groups

Enemy declarations and the ally targeting option let groups set up hostile or cooperative play.

Who it’s for: Server owners running SoulForge who want player teams with ranks and diplomatic relations between them. Clients on the server do not need the mod.

How it compares

Full comparison

Community Leaders is server required with client optional, open source under the GNU Affero General Public License v3.0 or later, and published for 1.20.1. Team Tagger is client-side only, under All rights reserved, for 1.20.1, so it does not run on the server.

ModLoadersGame versionsEnvironmentUpdated
SoulForge TeamsFabric1.20.1Server required, client optional2024-08-15
Community LeadersFabric1.20.1Server required, client optional2025-07-28
Team TaggerFabric1.20.1Client-side only2025-11-23

Questions

Does SoulForge Teams need SoulForge?

Yes. The mod is an official add-on and works with SoulForge, so SoulForge must be installed as well.

Does a player need the mod to join a server running it?

No. It is required on the server and optional for players.

Which game versions are supported?

Files target 1.20.1 only, and the latest Fabric file is 1.0.5 for 1.20.1, dated 2024-08-15.

In the catalog

SoulForge Teams is one of 8,016 Management mods on ModsFinder, and one of 5,930 Management mods for Fabric. 34,764 mods support Minecraft 1.20.1.

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What the author says

SoulForge Teams is an official add-on that adds, well, teams. Teams have member ranks and can declare other teams as enemies or allies. The current member ranks are MEMBER, LEADER and OWNER. There can only be one owner in every team. The mod adds the /sfteams command, which can be used as shown below: - /sfteams…
gdpulsar, on the Modrinth page

Official listing

Owner
gdpulsar
Published
2024-05-13
Updated on Modrinth
2024-08-15
Facts verified
2026-10-15

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