ModsFinder

Team Tagger

by yfc

Team Tagger changes how player nametags are colored, marking teammates and enemies on screen through slash commands on the client.

FabricClient-side onlyAll rights reserved1.20.1

What it does

Team Tagger lets a player set the colors used for team and enemy nametags. Team and enemy nametag highlighting can be switched on or off with a slash command, and nametag colors can be set with an RGB color code. Players can also add or remove usernames from a team list, and a basic prefix can be set for team entries.

Settings can be saved to and loaded from a JSON config file, so a chosen setup persists between sessions. The mod requires Fabric API. Mod Menu is optional. Team Tagger is client-side only, so only the client needs it, and it is published for Fabric on 1.20.1 as version 1.0.1. The code is released under All rights reserved, and the mod is not open source.

Key features

  1. Team and enemy highlights

    Nametags are separated into team and enemy highlights, which can be toggled on or off with a slash command.

  2. Custom nametag colors

    Team and enemy name colors can each be set with a slash command that takes an RGB color code.

  3. Team list management

    Usernames can be added to or removed from a player team list, and the list can be displayed on screen.

  4. Saved configuration

    Settings are stored in a JSON config, so colors, prefixes and team entries load again after a restart.

Compatibility

Latest build for each game version and loader.

1.20.11.0.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Optional 1

Mod MenuAdds a mod menu to view the list of mods you have installed.
Optional

Use cases

Marking a group in multiplayer

A player who plays with a fixed group can list the group's usernames and give them a distinct color so they stand out in crowds.

Spotting opponents

Enemy names can be given their own color and highlighted separately, making opposing players easier to pick out during play.

Who it’s for: Players who want clearer team and enemy nametags on the client, on Fabric for Minecraft 1.20.1. Since only the client needs the mod, servers do not have to install it.

How it compares

Full comparison

SoulForge Teams is also open source under the MIT License, but it is server-side required for Fabric 1.20.1, so the server must run it. Highlighted Friends is client-side only like Team Tagger, yet it targets 1.20.5 – 26.2 and is not open source. Team Tagger covers 1.20.1 alone, the same version as SoulForge Teams.

ModLoadersGame versionsEnvironmentUpdated
Team TaggerFabric1.20.1Client-side only2025-11-23
SoulForge TeamsFabric1.20.1Server required, client optional2024-08-15
Highlighted FriendsFabric1.20.5 – 26.2Client-side only2026-08-25

Questions

Does Team Tagger need Fabric API?

Yes. Fabric API is a required dependency, so it must be installed alongside Team Tagger on Fabric 1.20.1.

Does a server need Team Tagger installed?

No. Only the player's game needs it, and servers run without it.

Where are team settings stored?

Team and color settings are saved to a JSON config file and loaded again when the game starts.

In the catalog

Team Tagger is one of 8,016 Management mods on ModsFinder, and one of 5,930 Management mods for Fabric. 34,764 mods support Minecraft 1.20.1.

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Official listing

Owner
yfc
Published
2025-11-22
Updated on Modrinth
2025-11-23
Facts verified
2026-10-15

Tags