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SimCity Expansion

by CancriRecoleta

SimCity Expansion gives players a manager for building packs, a structure editor and in-game capture of builds, linked to the SimuKraft building mod.

ForgeNeoForgeClient and serverAll rights reserved1.20.1 – 1.21.1

What it does

Players open the manager with a backslash key press in-game, and its bindings can be changed under the mod's category in Options. The left panel holds three tabs, while the right panel lists pack metadata, a preview, the materials a building needs, and any blocks that are missing.

The mod integrates with SimuKraft, which is a compile-time dependency, and it needs SimuKraft installed alongside it. Files are published for Forge and NeoForge, for 1.20.1 and 1.21.1, and the environment is client and server, so the server and every player need it. The dedicated server jar loads headless and exposes a buildpack command, and the same operations are available there. It is released under All rights reserved and is not open source.

Key features

  1. Build pack manager

    The manager imports, searches, sorts and batch installs building packs, with drag-and-drop import and two-click delete.

  2. Structure editor

    A structure can be refined in the editor before it is installed, with its metadata form editable on the Import tab.

  3. Pack format

    Packs use a pack.json manifest with an id, name, version, author and optional icon, plus an index.json file listing each packed file with its type, size and SHA-256 hash.

  4. Litematica and WorldEdit import

    Vanilla Litematica and WorldEdit structures can be converted and installed as buildable SimuKraft buildings.

Compatibility

Latest build for each game version and loader.

1.21.1Not available1.1.0
1.20.11.20.1-finalNot available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Players who build with SimuKraft buildings and server owners who want a shared library of building packs.

How it compares

Full comparison

DLC Manager is client-side only and is not open source under the All rights reserved license, with files for 1.20.1 – 1.21.1 across Fabric, Forge and NeoForge. Dimension Access Manager is client and server and is not open source, and covers 1.17.1 – 26.3 on Forge and NeoForge, so it reaches versions this mod does not list.

ModLoadersGame versionsEnvironmentUpdated
SimCity ExpansionForge and NeoForge1.20.1 – 1.21.1Client and server2026-07-02
DLC ManagerFabric, Forge and NeoForge1.20.1 – 1.21.1Client-side only2026-07-03
Dimension Access ManagerForge and NeoForge1.17.1 – 26.3Client and server2026-10-10

Questions

Does SimCity Expansion need SimuKraft?

Yes. SimuKraft is a compile-time dependency, and the mod writes its .sk and .nbt files under the simukraftbuilding folder, so SimuKraft must be installed.

Does the server need this mod?

Yes. The server and every player need the mod installed.

Which loaders and versions are supported?

Files exist for Forge on 1.20.1 and NeoForge on 1.21.1, with the latest Forge file dated 2026-05-10 and the latest NeoForge file 1.1.0.

In the catalog

SimCity Expansion is one of 8,016 Management mods on ModsFinder, and one of 2,698 Management mods for Forge. 32,366 mods support Minecraft 1.21.1.

More from CancriRecoleta

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What the author says

Bring vanilla, Litematica, and WorldEdit structures into the game, convert and install them as buildable SimuKraft buildings, edit them in a Litematica-style manager, and share them as one-click zip packs. SimCity Expansion is a NeoForge mod for Minecraft 1.21.1 that adds a complete building expansion-pack pipeline…
CancriRecoleta, on the Modrinth page

Official listing

Owner
CancriRecoleta
Published
2026-03-21
Updated on Modrinth
2026-07-02
Facts verified
2026-10-15

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