Shared Everything
by VictorWinner
Shared Everything links online players so that health, hunger, experience, potion effects and inventory stay synchronized across the whole server in real time.
What it does
When one player takes damage, loses hunger or gains experience, the same change reaches every connected player at once. Health, food level, experience, status effects and inventory contents are kept in step across the server, so a decision made by one person affects the entire group. The mod is built around shared survival and cooperative challenges where teams must act together.
Installation is server-side only: clients need nothing extra, and only the server runs the mod alongside Fabric API, which is required. The mod is published for Fabric and 1.21.1, with 1.0.4 for 1.21.1 as the latest file, released under the MIT License. It is not open source. Share cursor is one of the catalog mods that depends on it.
Key features
Shared health and hunger
Health and hunger values are synchronized, so damage or starvation reaches every player on the server at the same moment.
Shared experience and effects
Experience points and potion effects are passed to all connected players, so gains and penalties apply group-wide.
Shared inventory
Inventory contents are kept in step across the server in real time, turning every item into a team resource.
Excluded game modes
Players in creative or spectator mode are left out of the shared damage and hunger, so they do not suffer for others.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Required by 1 mod
Use cases
Who it’s for: Server owners and groups of friends who want a shared survival experience, team challenges or unusual multiplayer rules. Players join without installing the mod.
How it compares
Shared Health by Gamepire is server-side only, not open source, and covers only Fabric 1.21; it is released under All rights reserved. Sync’d Inventory is server-side only and under the MIT License, but it is built for 1.21.11 and is not open source. Shared Inventory is also server-side only and open source under the MIT License, with files for 1.21.4 – 26.3, so it syncs inventory without the health and hunger linking that Shared Everything adds.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Shared Everything | Fabric | 1.21.1 | Server-side only | 2026-10-11 |
| Shared Health by Gamepire | Fabric | 1.21 | Server-side only | 2026-01-03 |
| Sync’d Inventory | Fabric | 1.21.11 | Server-side only | 2026-03-13 |
| Shared Inventory | Fabric | 1.21.4 – 26.3 | Server-side only | 2026-09-19 |
Questions
Does Shared Everything need Fabric API?
Do players need to install Shared Everything?
Which game version does Shared Everything support?
Are creative players affected by shared damage?
In the catalog
Shared Everything is one of 2,135 Minigame mods on ModsFinder, and one of 1,454 Minigame mods for Fabric. 32,366 mods support Minecraft 1.21.1.
More from VictorWinner
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What the author says
Shared Everything is a Fabric multiplayer mod that links all online players together — what happens to one, happens to all. Health, hunger, experience, effects, and inventory are fully synchronized across every player on the server in real time. Whether you're carefully coordinating every move or descending into…
Official listing
- Modrinth page
- modrinth.com/mod/shared-everything
- Owner
- VictorWinner
- Published
- 2026-04-03
- Updated on Modrinth
- 2026-10-11
- Facts verified
- 2026-10-15
