Sync’d Inventory
by NeoAorus
Sync'd Inventory makes players on a Fabric server share one inventory, health, absorption and hunger state through a server-side sync tick.
What it does
Once the server runs the mod, the inventory contents, health including absorption, and hunger with saturation are kept the same for every connected player. A change made by one player appears for all others on the next sync tick, so the group plays from a single set of stats.
The mod is server-side only, so players join without installing anything, and the server alone runs the syncing. It is released under the MIT License, and the code is not open source. Files target game version 1.21.11 and build 1.21.11-1.0.0 was published on 2026-03-13, the same day the mod first appeared. The author notes that the current version stays available, with bug fixes and planned features, though development is no longer active.
Key features
Shared inventory
All connected players see and use the same inventory contents, so items moved by one player are available to the others.
Shared health and absorption
Health, including absorption, is synchronized, so damage or healing applied to one player affects the shared value.
Shared hunger and saturation
Food level and saturation are kept identical across players, so eating by one player fills the same bar for everyone.
Server-side sync tick
Synchronization runs on a tick loop on the server, which keeps the shared state current without client changes.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Co-op survival groups
Small groups that want to share supplies and survive with one set of stats can run the mod on their server.
Who it’s for: Server owners who run cooperative survival worlds and want the members of a group to share inventory, health and hunger.
How it compares
Shared Health by Gamepire is Fabric only, targets 1.21, and is under All rights reserved, so it covers health alone on a single version. Sync Hunger and Health is Fabric, released under the MIT License, and covers 1.20 – 1.21.11, so it handles hunger and health without the shared inventory. Shared Everything is Fabric and MIT licensed for 1.21.1 and also shares inventory, but only for that version. All of these are server-side only, as Sync'd Inventory is.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Sync’d Inventory | Fabric | 1.21.11 | Server-side only | 2026-03-13 |
| Shared Health by Gamepire | Fabric | 1.21 | Server-side only | 2026-01-03 |
| Sync Hunger and Health | Fabric | 1.20 – 1.21.11 | Server-side only | 2026-04-29 |
| Shared Everything | Fabric | 1.21.1 | Server-side only | 2026-10-11 |
Questions
Does Sync'd Inventory need to be installed on the client?
Which loader and game version does Sync'd Inventory support?
Will the mod receive new updates?
In the catalog
Sync’d Inventory is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 19,862 mods support Minecraft 1.21.11.
More from NeoAorus
Similar mods
What the author says
Sync’d Inventory is no longer actively maintained or developed. The current version will remain available, but no further updates, bug fixes, or new features are planned.
Official listing
- Modrinth page
- modrinth.com/mod/syncd-inventory
- Owner
- NeoAorus
- Published
- 2026-03-13
- Updated on Modrinth
- 2026-03-13
- Facts verified
- 2026-10-15
