Lifesteal Engine
by NeoAorus
Lifesteal Engine is a Fabric server mod that changes how hearts are gained and lost through player combat, with optional revival and anti-abuse systems.
What it does
Players lose hearts when another player kills them, and the killer gains them. The server sets the maximum number of hearts, and can limit heart loss to PvP deaths only. A player who reaches zero hearts can be banned for a configurable duration. Hearts can also be handed out as a heart item, and a leaderboard with stats tracks the results.
The revival system puts a player who would otherwise be eliminated into a downed state, where another player can bring them back, and it supports Revival Totem items. Anti-farm rules add an enable switch and a cooldown, so the same players cannot repeat heart transfers. Combat tagging marks a player who damages another player, directly or indirectly, and a logout while tagged can count as death. Respawn protection is available as well, and players get chat messages when combat starts and ends.
Lifesteal Engine runs on the server alone, so players join without installing it. Admin commands require operator-level permissions, and the mod is published for Fabric only, across three release versions, 26.1.2 – 26.3, under the MIT License; the code is not open source.
Key features
Configurable heart limits
The maximum number of hearts and the PvP-only heart loss option are set in the server configuration.
Downed state revival
A player at zero hearts can enter a downed state that another player revives, with Revival Totem support.
Anti-farm cooldowns
A switch and a cooldown duration limit how often the same players can transfer hearts to each other.
Combat tagging and logout punishment
Players who damage others are tagged for a set duration, and logging out while tagged can count as death.
Base command and leaderboard
A base command with main options, heart item mode and a leaderboard with stats manages the system from the server.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
PvpSys is a Fabric server mod under the Apache License 2.0, not open source, for 1.21 – 26.2. OpLock is a Fabric server mod under the MIT License and open source, for 1.19.1 – 1.21.1. PvP Limits is open source under The Unlicense, for 26.1 – 26.1.2. Lifesteal Engine covers 26.1.2 – 26.3 and is not open source, which makes it the choice for the newest versions only.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Lifesteal Engine | Fabric | 26.1.2 – 26.3 | Server-side only | 2026-09-17 |
| PvpSys | Fabric | 1.21 – 26.2 | Server-side only | 2026-08-05 |
| OpLock | Fabric | 1.19.1 – 1.21.1 | Server-side only | 2024-09-13 |
| PvP Limits | Fabric | 26.1 – 26.1.2 | Server-side only | 2026-06-19 |
Questions
Does Lifesteal Engine need to be installed on the client?
Which loader does Lifesteal Engine use?
Can the revival system be turned off?
In the catalog
Lifesteal Engine is one of 8,016 Management mods on ModsFinder, and one of 5,930 Management mods for Fabric. 8,071 mods support Minecraft 26.3.
More from NeoAorus
Similar mods
What the author says
A configurable server-side Lifesteal mod for modern Fabric versions. Players can lose and gain hearts through PvP, use revival mechanics, and enable anti-abuse systems like anti-farm cooldowns and combat-log punishment.
Official listing
- Modrinth page
- modrinth.com/mod/lifesteal-engine
- Owner
- NeoAorus
- Published
- 2026-05-25
- Updated on Modrinth
- 2026-09-17
- Facts verified
- 2026-10-15
