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Lifesteal Engine

by NeoAorus

Lifesteal Engine is a Fabric server mod that changes how hearts are gained and lost through player combat, with optional revival and anti-abuse systems.

FabricServer-side onlyMIT License26.1.2 – 26.3

What it does

Players lose hearts when another player kills them, and the killer gains them. The server sets the maximum number of hearts, and can limit heart loss to PvP deaths only. A player who reaches zero hearts can be banned for a configurable duration. Hearts can also be handed out as a heart item, and a leaderboard with stats tracks the results.

The revival system puts a player who would otherwise be eliminated into a downed state, where another player can bring them back, and it supports Revival Totem items. Anti-farm rules add an enable switch and a cooldown, so the same players cannot repeat heart transfers. Combat tagging marks a player who damages another player, directly or indirectly, and a logout while tagged can count as death. Respawn protection is available as well, and players get chat messages when combat starts and ends.

Lifesteal Engine runs on the server alone, so players join without installing it. Admin commands require operator-level permissions, and the mod is published for Fabric only, across three release versions, 26.1.2 – 26.3, under the MIT License; the code is not open source.

Key features

  1. Configurable heart limits

    The maximum number of hearts and the PvP-only heart loss option are set in the server configuration.

  2. Downed state revival

    A player at zero hearts can enter a downed state that another player revives, with Revival Totem support.

  3. Anti-farm cooldowns

    A switch and a cooldown duration limit how often the same players can transfer hearts to each other.

  4. Combat tagging and logout punishment

    Players who damage others are tagged for a set duration, and logging out while tagged can count as death.

  5. Base command and leaderboard

    A base command with main options, heart item mode and a leaderboard with stats manages the system from the server.

Compatibility

Latest build for each game version and loader.

26.31.0.3
26.21.0.3
26.1.21.0.3
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

PvpSys is a Fabric server mod under the Apache License 2.0, not open source, for 1.21 – 26.2. OpLock is a Fabric server mod under the MIT License and open source, for 1.19.1 – 1.21.1. PvP Limits is open source under The Unlicense, for 26.1 – 26.1.2. Lifesteal Engine covers 26.1.2 – 26.3 and is not open source, which makes it the choice for the newest versions only.

ModLoadersGame versionsEnvironmentUpdated
Lifesteal EngineFabric26.1.2 – 26.3Server-side only2026-09-17
PvpSysFabric1.21 – 26.2Server-side only2026-08-05
OpLockFabric1.19.1 – 1.21.1Server-side only2024-09-13
PvP LimitsFabric26.1 – 26.1.2Server-side only2026-06-19

Questions

Does Lifesteal Engine need to be installed on the client?

No. Only the server needs it, and players join without installing anything.

Which loader does Lifesteal Engine use?

The mod is published for Fabric only. No Forge or NeoForge files are listed.

Can the revival system be turned off?

Yes. Revival is an optional system, and the server configuration controls whether downed players can be revived.

In the catalog

Lifesteal Engine is one of 8,016 Management mods on ModsFinder, and one of 5,930 Management mods for Fabric. 8,071 mods support Minecraft 26.3.

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What the author says

A configurable server-side Lifesteal mod for modern Fabric versions. Players can lose and gain hearts through PvP, use revival mechanics, and enable anti-abuse systems like anti-farm cooldowns and combat-log punishment.
NeoAorus, on the Modrinth page

Official listing

Owner
NeoAorus
Published
2026-05-25
Updated on Modrinth
2026-09-17
Facts verified
2026-10-15

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