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Seven Days to Survive

by Zolton21

Seven Days to Survive turns zombies into a persistent threat: they dig, build and hunt players across the world.

FabricForgeNeoForgeClient and serverMIT LicenseOpen source1.20.1

What it does

The mod is a hardcore survival overhaul for vanilla zombies. Zombies gain a much longer detection range, relentless pursuit AI, and the ability to dig and place blocks, so walls and terrain offer only limited protection. Zombies also spawn with randomized armor and swords, and a speed boost. The seventh night, called Oblivion Night, brings the most intense version of this behavior.

Players counter the zombies with the Synaptic Seal, which blocks digging and building within a radius of one chunk by default. Used with right-click, an Echo Shard widens that area to 3x3 chunks, and adding four more shards raises it to a maximum of 5x5 chunks. Sneaking and right-clicking with an empty hand removes shards again. Installation covers the server and each player's game. It is published for Fabric, Forge and NeoForge, with files for 1.20.1 and Architectury API, Fabric API, Forge Config API Port and Geckolib as required dependencies.

Key features

  1. Zombie digging and building

    Zombies tunnel through obstacles and place blocks to reach players, so enclosures need more protection.

  2. Synaptic Seal suppression

    A special block stops zombies from digging and building in its area, with a default radius of one chunk.

  3. Echo Shard expansion

    Right-clicking with an Echo Shard widens suppression to 3x3 chunks, and up to five shards reach 5x5.

  4. Armored, faster zombies

    Zombies spawn with randomized armor and swords and receive a speed boost, which makes them more dangerous.

Compatibility

Latest build for each game version and loader.

1.20.11.1.11.1.11.1.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 4

Forge Config API PortNeoForge's & Forge's config systems provided to other modding ecosystems. Designed for a multiloader architecture.
Required
Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required
GeckolibA 3D animation library for entities, blocks, items, armor, and more!
Required
Architectury APIAn intermediary api aimed to ease developing multiplatform mods.
Required

How it compares

Full comparison

Expensive Zombies is a Forge-only mod for 1.20.1 – 1.20.6, released under All rights reserved and not open source. Zombies are zombie villagers covers Fabric, Forge and NeoForge 1.16.2 – 1.21.1 under All rights reserved. Zombies+ is for Fabric and Forge 1.20 – 1.20.4, also under All rights reserved.

ModLoadersGame versionsEnvironmentUpdated
Seven Days to SurviveFabric, Forge and NeoForge1.20.1Client and server2025-07-18
Expensive ZombiesForge1.20.1 – 1.20.6Client and server2026-09-02
Zombies are zombie villagersFabric, Forge and NeoForge1.16.2 – 1.21.1Client and server2026-08-17
Zombies+Fabric and Forge1.20 – 1.20.4Client and server2024-11-10

Questions

Does Seven Days to Survive need Fabric API?

Fabric API is required on Fabric. Architectury API, Forge Config API Port and Geckolib are required as well, depending on the loader.

Does the server need the mod?

Yes. Installation covers the server and each player's game.

How are issues reported?

Bugs can be reported under the Issues tab of the mod's Modrinth page, and the source code and issue tracker are public.

In the catalog

Seven Days to Survive is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 34,764 mods support Minecraft 1.20.1.

Similar mods

What the author says

Seven Days to Survive is a difficulty overhaul mod that significantly increases the challenge of survival by improving the AI of vanilla Minecraft zombies. Their detection range is greatly increased, and they have gained the ability to dig and place blocks, making them relentless in their pursuit of the player. No…
Zolton21, on the Modrinth page

Official listing

Owner
Zolton21
Published
2025-02-28
Updated on Modrinth
2025-07-18
Facts verified
2026-10-15

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